Initial Pawn Replication
Merge motion controller fix first!
Added simple pawn replication to be used in a multi user setup:
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Replicate pawn movement (simple transform sync): -
Replicate cont. movement -
Replicate teleport -
Replicate teleport visuals-> do in follow up -
Replicate inputs instead of transform sync-> do in follow up
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Replicate CameraComponent -
Replicate MotionControllerComponents -
Add Head/Hand visuals -
Test on Desktop -
Test VR - VR -
Test CAVE
Edited by David Gilbert