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Switching to new Git-CE structure

Merged Sebastian Pape requested to merge fix/switch_to_new_structure into 4.26
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#-------------------------------------------------------------------------------
# Copyright (c) 2020 RWTH Aachen University, Germany,
# Copyright (c) 2022 RWTH Aachen University, Germany,
# Virtual Reality & Immersive Visualisation Group.
#-------------------------------------------------------------------------------
# The include file can be change to either be removed or reference a specific commit.
include:
- project: 'vr-group/unreal-development/unreal-ci'
- project: '${UNREAL_CI_PROJECT}'
ref: master
file: '/shared_scripts.yml'
@@ -27,11 +27,11 @@ include:
# only: ['web', 'schedules']
# extends: .Generate_Project_
# variables:
# GEN_TEMPLATE_REPO: "https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/unrealprojecttemplate.git"
# GEN_TEMPLATE_REPO: "https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate.git"
# GEN_TEMPLATE_BRANCH: "4.26"
# GEN_DEPENDENCIES: "(
# [4.26@RWTHVRToolkit]='https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/Plugins/rwth-vr-toolkit.git'
# [4.26@UniversalLogging]='https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/Plugins/universallogging.git'
# [4.26@RWTHVRToolkit]='https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/Plugins/rwth-vr-toolkit.git'
# [4.26@UniversalLogging]='https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/Plugins/universallogging.git'
# )"
#
# You can uncomment the deploy lines to deploy your project to the CAVE/VRDev. This only makes sense, if your plugin works
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