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UE5.4-2024.1

Merged David Gilbert requested to merge dev/5.4 into 5.4

This is the final UE5.4 release.

Changelog:

Pawn

  • Improved logging when unsupported player state is chosen for cluster attachments
  • Default and Base pawn navigation mode is set to ghosting
  • Fixes Player Type not correctly being set to HMD
  • Enables scaling of pawn in both HMDs and the Cave

Interactions

  • Fixes crash that can happen when a previosuly grabbed item gets destroyed

Replication

  • Updates ClientTransformReplication to use relative position and rotation

General

  • Fixes HMD query function, now using an Unreal internal one instead of querying audio devices.

CAVE/Cluster

  • Always adds ndisplay configs to package via GetModifyCookDelegate
  • Disables collision on DCRAs
  • Updates CaveOverlay to pawn changes in toolkit
  • Adds support for scaling in cave
Edited by David Gilbert

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