UE5.4-2024.1
This is the final UE5.4 release.
Changelog:
Pawn
- Improved logging when unsupported player state is chosen for cluster attachments
- Default and Base pawn navigation mode is set to ghosting
- Fixes Player Type not correctly being set to HMD
- Enables scaling of pawn in both HMDs and the Cave
Interactions
- Fixes crash that can happen when a previosuly grabbed item gets destroyed
Replication
- Updates ClientTransformReplication to use relative position and rotation
General
- Fixes HMD query function, now using an Unreal internal one instead of querying audio devices.
CAVE/Cluster
- Always adds ndisplay configs to package via GetModifyCookDelegate
- Disables collision on DCRAs
- Updates CaveOverlay to pawn changes in toolkit
- Adds support for scaling in cave
Edited by David Gilbert
Merge request reports
Activity
assigned to @david.gilbert
mentioned in commit 6247b95e
Please register or sign in to reply