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Added the option to move components with the...
Added the option to move components with the GrabbingBehaviorOnPlaneComponent.cpp on the plane relative to the point they were grabbed at (instead of snapping them to the point where the interaction ray intersects the plane). This behaviour can be set with a boolean and required some minor changes in the BasicVRInteractionComponent.cpp
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- Source/RWTHVRToolkit/Private/Interaction/GrabbingBehaviorComponent.cpp 1 addition, 1 deletion...Toolkit/Private/Interaction/GrabbingBehaviorComponent.cpp
- Source/RWTHVRToolkit/Private/Interaction/GrabbingBehaviorOnPlaneComponent.cpp 67 additions, 21 deletions.../Private/Interaction/GrabbingBehaviorOnPlaneComponent.cpp
- Source/RWTHVRToolkit/Private/Pawn/BasicVRInteractionComponent.cpp 0 additions, 1 deletion...WTHVRToolkit/Private/Pawn/BasicVRInteractionComponent.cpp
- Source/RWTHVRToolkit/Public/Interaction/GrabbingBehaviorComponent.h 1 addition, 2 deletions...HVRToolkit/Public/Interaction/GrabbingBehaviorComponent.h
- Source/RWTHVRToolkit/Public/Interaction/GrabbingBehaviorOnPlaneComponent.h 4 additions, 3 deletions...kit/Public/Interaction/GrabbingBehaviorOnPlaneComponent.h
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