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- Downloads
fix(movement): Splits mouse rotation from IA_Turn to avoid snap turn on CAVE
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- Config/DefaultRWTHVRToolkit.ini 2 additions, 1 deletionConfig/DefaultRWTHVRToolkit.ini
- Content/Components/Movement/Turn/BP_TurnComponent.uasset 0 additions, 0 deletionsContent/Components/Movement/Turn/BP_TurnComponent.uasset
- Content/Components/Movement/Turn/IA_DesktopRotation.uasset 0 additions, 0 deletionsContent/Components/Movement/Turn/IA_DesktopRotation.uasset
- Content/Components/Movement/Turn/IA_DesktopTurn.uasset 0 additions, 0 deletionsContent/Components/Movement/Turn/IA_DesktopTurn.uasset
- Content/Components/Movement/Turn/IA_DesktopTurnCondition.uasset 0 additions, 0 deletions...t/Components/Movement/Turn/IA_DesktopTurnCondition.uasset
- Content/Input/Default_IMC/IMC_General.uasset 0 additions, 0 deletionsContent/Input/Default_IMC/IMC_General.uasset
- Content/Input/Default_IMC/IMC_MovementLeftHand.uasset 0 additions, 0 deletionsContent/Input/Default_IMC/IMC_MovementLeftHand.uasset
- Content/Input/Default_IMC/IMC_MovementRightHand.uasset 0 additions, 0 deletionsContent/Input/Default_IMC/IMC_MovementRightHand.uasset
- Source/RWTHVRToolkit/Private/Pawn/Navigation/TurnComponent.cpp 3 additions, 3 deletions...e/RWTHVRToolkit/Private/Pawn/Navigation/TurnComponent.cpp
- Source/RWTHVRToolkit/Public/Pawn/Navigation/TurnComponent.h 4 additions, 1 deletionSource/RWTHVRToolkit/Public/Pawn/Navigation/TurnComponent.h
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