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Commit 60bd5087 authored by Kris Tabea Helwig's avatar Kris Tabea Helwig
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style(movement): clang format

parent 756bde96
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2 merge requests!107UE5.4-2024.1-rc1,!91Interaction refactoring and replication
Pipeline #476683 passed
...@@ -37,7 +37,9 @@ void UCollisionHandlingMovement::TickComponent(float DeltaTime, enum ELevelTick ...@@ -37,7 +37,9 @@ void UCollisionHandlingMovement::TickComponent(float DeltaTime, enum ELevelTick
{ {
if (ShouldSkipUpdate(DeltaTime)) if (ShouldSkipUpdate(DeltaTime))
{
return; return;
}
const AController* Controller = PawnOwner->GetController(); const AController* Controller = PawnOwner->GetController();
if (Controller && Controller->IsLocalController()) if (Controller && Controller->IsLocalController())
...@@ -58,7 +60,7 @@ void UCollisionHandlingMovement::TickComponent(float DeltaTime, enum ELevelTick ...@@ -58,7 +60,7 @@ void UCollisionHandlingMovement::TickComponent(float DeltaTime, enum ELevelTick
ConsumeInputVector(); ConsumeInputVector();
AddInputVector(InputVector); AddInputVector(InputVector);
} }
if (NavigationMode == EVRNavigationModes::NAV_FLY || NavigationMode == EVRNavigationModes::NAV_WALK) if (NavigationMode == EVRNavigationModes::NAV_FLY || NavigationMode == EVRNavigationModes::NAV_WALK)
{ {
// if me managed to get into a collision revert the movement since last Tick // if me managed to get into a collision revert the movement since last Tick
......
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