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RWTHVRCluster.Build.cs

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  • RWTHVRCluster.Build.cs 740 B
    using UnrealBuildTool;
    
    public class RWTHVRCluster : ModuleRules
    {
    	public RWTHVRCluster(ReadOnlyTargetRules Target) : base(Target)
    	{
    		PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
    		
    		PublicIncludePaths.AddRange(
    			new string[]{}
    		);
    
    		PrivateIncludePaths.AddRange(
    			new string[]{}
    		);
    
    		PublicDependencyModuleNames.AddRange(
    			new string[]
    			{
    			"Core",
    			"CoreUObject",
    			"Engine",
    			"RWTHVRToolkit",
    			"DisplayCluster",
    			"DeveloperSettings",
                "InputCore",
                "UMG",
                "Slate",
                "SlateCore"
    			}
    		);
    
    		PrivateDependencyModuleNames.AddRange(
    			new string[]{}
    		);
    
            DynamicallyLoadedModuleNames.AddRange(
                new string[] { }
            );
        }
    }