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VirtualRealityUtilities.cpp

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  • VirtualRealityUtilities.cpp 5.62 KiB
    #include "Utility/VirtualRealityUtilities.h"
    
    #if PLATFORM_SUPPORTS_NDISPLAY
        #include "Cluster/IDisplayClusterClusterManager.h"
        #include "Components/DisplayClusterCameraComponent.h"
        #include "Config/IDisplayClusterConfigManager.h"
        #include "DisplayClusterRootActor.h"
        #include "DisplayClusterConfigurationTypes.h"
        #include "Game/IDisplayClusterGameManager.h"
        #include "IDisplayCluster.h"
    #endif
    
    #include "Engine/Engine.h"
    #include "IXRTrackingSystem.h"
    #include "IHeadMountedDisplay.h"
    #include "AudioDevice.h"
    
    bool UVirtualRealityUtilities::IsDesktopMode()
    {
    	return !IsRoomMountedMode() && !IsHeadMountedMode();
    }
    
    bool UVirtualRealityUtilities::IsRoomMountedMode()
    {
    #if PLATFORM_SUPPORTS_NDISPLAY
    	return IDisplayCluster::Get().GetOperationMode() == EDisplayClusterOperationMode::Cluster;
    #else
    	return false;
    #endif
    }
    
    bool UVirtualRealityUtilities::IsHeadMountedMode()
    {
    	// In editor builds: checks for EdEngine->IsVRPreviewActive()
    	// In packaged builds: checks for `-vr` in commandline or bStartInVR in UGeneralProjectSettings
    	return FAudioDevice::CanUseVRAudioDevice();
    }
    
    bool UVirtualRealityUtilities::IsCave()
    {
    #if PLATFORM_SUPPORTS_NDISPLAY
    	if(!IsRoomMountedMode()) return false;
    	
    	const UDisplayClusterConfigurationData* ClusterConfig = IDisplayCluster::Get().GetConfigMgr()->GetConfig();
    	return ClusterConfig->CustomParameters.Contains("Hardware_Platform")
    		&& ClusterConfig->CustomParameters.Find("Hardware_Platform")->Equals("aixcave", ESearchCase::IgnoreCase);
    #else
    	return false;
    #endif
    }
    
    bool UVirtualRealityUtilities::IsTdw()
    {
    #if PLATFORM_SUPPORTS_NDISPLAY
    	if(!IsRoomMountedMode()) return false;
    	
    	const UDisplayClusterConfigurationData* ClusterConfig = IDisplayCluster::Get().GetConfigMgr()->GetConfig();
    	return ClusterConfig->CustomParameters.Contains("Hardware_Platform")
    		&& ClusterConfig->CustomParameters.Find("Hardware_Platform")->Equals("TiledDisplayWall", ESearchCase::IgnoreCase);
    #else
    	return false;
    #endif
    }
    
    bool UVirtualRealityUtilities::IsRolv()
    {
    #if PLATFORM_SUPPORTS_NDISPLAY
    	if(!IsRoomMountedMode()) return false;
    	
    	const UDisplayClusterConfigurationData* ClusterConfig = IDisplayCluster::Get().GetConfigMgr()->GetConfig();