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RWTHVRToolkit.cpp

  • David Gilbert's avatar
    7e7a709d
    - Added LiveLink Plugin Dependency to uplugin file. · 7e7a709d
    David Gilbert authored
    - Fixed two missing includes that were throwing an error on my end.
    - Added a general settings class to the toolkit, populated with only a LiveLink preset for now.
    - Added functionality to the module to load and apply the default preset, added some guards to not do it twice (ART plugin crashes if that is done).
    - Added LiveLink functionality to the Tracked Components.
    - Added a change to the VRPawnMovement that manages to keep the rotation of the collider vertical even in the editor with LiveLink enabled.
    - Added cave config assets (ips public).
    - Added an example map that already includes the pawn with livelink + the cave root actor (no livelink yet there, todo).
    - Added a (temporary) SteamVRPreset.uasset for LiveLink for testing purposes.
    7e7a709d
    History
    - Added LiveLink Plugin Dependency to uplugin file.
    David Gilbert authored
    - Fixed two missing includes that were throwing an error on my end.
    - Added a general settings class to the toolkit, populated with only a LiveLink preset for now.
    - Added functionality to the module to load and apply the default preset, added some guards to not do it twice (ART plugin crashes if that is done).
    - Added LiveLink functionality to the Tracked Components.
    - Added a change to the VRPawnMovement that manages to keep the rotation of the collider vertical even in the editor with LiveLink enabled.
    - Added cave config assets (ips public).
    - Added an example map that already includes the pawn with livelink + the cave root actor (no livelink yet there, todo).
    - Added a (temporary) SteamVRPreset.uasset for LiveLink for testing purposes.