Skip to content
Snippets Groups Projects
Select Git revision
  • 6247b95e4a49e72f963aea54e468140bbbe3b551
  • 5.4 default protected
  • dev/5.6
  • dev/5.5
  • 5.5
  • dev/5.4
  • dev/5.3_downgrade
  • feature/experimenttime_hack
  • 5.3 protected
  • _IntenSelect5.3
  • IntenSelect5.3
  • 4.27 protected
  • 4.26 protected
  • 5.0 protected
  • 4.22 protected
  • 4.21 protected
  • UE5.4-2024.1
  • UE5.4-2024.1-rc1
  • UE5.3-2023.1-rc3
  • UE5.3-2023.1-rc2
  • UE5.3-2023.1-rc
21 results

ClusterRepresentationActor.h

Blame
  • VRWidgetInteractionComponent.h 653 B
    // Fill out your copyright notice in the Description page of Project Settings.
    
    #pragma once
    
    #include "CoreMinimal.h"
    #include "Components/WidgetInteractionComponent.h"
    #include "Components/StaticMeshComponent.h"
    
    #include "VRWidgetInteractionComponent.generated.h"
    
    /**
     * 
     */
    UCLASS()
    class WIDGETINTERACTION_API UVRWidgetInteractionComponent : public UWidgetInteractionComponent
    {
    	GENERATED_BODY()
    public:
    	UVRWidgetInteractionComponent();
    
    	void Init();
    
    	void SetVisibility(bool visible);
    
    protected:
    	void OnFire(bool val);
    
    	UPROPERTY(VisibleAnywhere) UStaticMeshComponent* InteractionRay;
    
    	DECLARE_DELEGATE_OneParam(FFireDelegate, bool);
    };