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  • 5.3 protected
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Created with Raphaël 2.2.016May1228Apr252423119819Mar1711531Jan302416Dec6526Nov1924Oct7Aug526Jul18111086May17Apr16322Mar1523Jan225.3 downgrade of 5.5dev/5.3_downgradedev/5.3_downgradefix(chore): Disables nanite again on transparent meshesdev/5.5dev/5.5Update .gitlab-ci.yml fileMerge branch 'dev/5.4' into 'dev/5.5'Merge branch 'fix/nanite' into 'dev/5.5'Merge branch 'feature/doortooltip' into 'dev/5.5'fix: converted all static meshes to naniteFixed missing variable connectionfeature/scalingfeature/scalingfeat(cave): added space for clangfeat(cave): added tooltip on how to cycle door modes on primary nodeExports interface for accessibilityImplements ScalableConfigInterface.hMerge branch 'fix/caveoverlay' into 'dev/5.4'dev/5.4dev/5.4format(Cave): fixes clang errorsfeat(config): scales ndisplay config resolution when pawn is scaledfix(Cave): Modifies CaveOverlay to be able to handle Pawn changesfix(ci): Fixes wrong merge for Unreal versionMerge branch 'dev/5.4' into 'dev/5.5'Merge branch 'dev/5.5' into 'dev/5.4'feature: Disables collision on aixcave actor - should not matter but do it anyway.fix(ci): Sets correct dependency version to toolkitUpdates unreal version and toolkit plugin version (custom nDisplay config remains untouched)fix(ci): Fixes wrong build versionchore: adjusts package names for aixcave actorschore: Uses GetModifyCookDelegate to add the ndisplay configs to always cook. Removes not working config iniMerge branch 'dev/5.4' of https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-cluster-plugin into dev/5.4chore: Adds Plugin .ini which sets DirectoriesToAlwaysCook such that non-referenced assets (ndisplay configs) get cooked.Merge branch 'dev/5.4' into '5.4'5.45.4chore(utilities): Removes previously deprecated functions to get cluster components by name.re-save aixcave configMerge branch 'feature/multiple_clusters' into 'dev/5.4'feature(cave): Adds secondary local example config.feature(replication): Adds initial support for multiple clusters joining the same server.fix(cave): Exports 2 player config to update .ndisplay filefix: Adds IsValid Check into CaveSetupMerge branch 'dev/5.3' into 'dev/5.4'pull changes forwardMerge branch 'fix/cluster-event-wrapper' into 'dev/5.3'5.35.3make clang happyadhere to clang format
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