This plugin shall provide an easy and comfortable way to integrate virtual humans into your Unreal project.
It is best suited for models generated with **Meta Humans**, but also **Character Creator 3** (a small collection of models can be found [here](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/virtualcharactermodels)), and **Character Creator 4** models work.
It is best suited for models generated with **Meta Humans**, but also **Character Creator 3** (a small collection of models can be found [here](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/virtualcharactermodels)), and **Character Creator 4** models work. For the latter, we have a set of 30 models licensed to the University of Rennes 2, INRIA, Virtus team, and are only allowed to be used in common projects with them. In case you need or want to use them, contact @Andrea.Boensch.
Besides the character's appearance, its behavior needs to be defined. To see which components are already provided, see the list below. Additionally, **guidelines** on how to [integrate new models](Import-Data)(e.g.,[MetaHumans](Import-Data/MetaHuman-Model-Data)) and to [map animations](Import-Data) to the respective characters' skeletons are provided [here](Import-Data).