> Sometimes when improting and mapping new CCs characters to the ``Henry_Skeleton``, it is changed. Look into the folder ``character-plugin/Content/Characters/Henry`` using git. If the skeleton asset is marked as changed, revert those changes and everything should be fine.
* The head of my virtual human is jittering when using ``VHGazing``
> Try disabling bSupportClampedRotationByOtherParts under ``VHGazing | GazeDynamics``
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> Try disabling bSupportClampedRotationByOtherParts under ``VHGazing | GazeDynamics`` (only available from UE5.3 on)