Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
Character Plugin
Manage
Activity
Members
Plan
Wiki
Code
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Deploy
Releases
Package registry
Model registry
Operate
Terraform modules
Analyze
Contributor analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
GitLab community forum
Contribute to GitLab
Provide feedback
Terms and privacy
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
LuFG VR VIS
VR-Group
Unreal-Development
Plugins
Character Plugin
Repository graph
Repository graph
You can move around the graph by using the arrow keys.
feature/add-new-animations
Select Git revision
Selected
feature/add-new-animations
Branches
19
5.3
default
protected
WIP/MA_Dasbach_Bystander
deprecated/4.22
deprecated/4.26
deprecated/4.27
feature/MH-audio2face
feature/animation-layering-system
fix/investigate-sync-issues
fix/random
thesis/BA_dvonk_influence-maps
thesis/BA_pgriesser_handshake
thesis/BA_rschaefer
thesis/BA_tsittart
thesis/MA_Kuehlem
thesis/MA_Ye
thesis/MA_amoedder_natural_gaze_sim
thesis/MA_dkuznietsov_emotional-speech
thesis/MA_drupp_city-guide
thesis/MA_tyroller_backchannels
20 results
Begin with the selected commit
Created with Raphaël 2.2.0
1
Jul
25
Jun
17
11
16
May
14
6
23
Apr
22
17
15
11
8
28
Mar
5
27
Feb
20
10
12
Dec
26
Sep
25
26
Aug
3
Jul
28
Jun
12
Apr
10
5
29
Feb
26
22
16
15
8
7
2
31
Jan
30
29
26
25
23
18
17
16
29
Nov
15
26
Oct
18
22
Sep
13
11
16
Aug
15
17
Jul
1
13
Jun
22
May
4
22
Apr
17
16
15
13
11
7
2
1
30
Mar
28
14
9
7
3
1
23
Feb
14
13
7
6
3
2
1
31
Jan
30
27
26
25
24
23
18
17
16
13
12
10
9
6
5
4
3
20
Dec
19
15
14
13
12
8
7
6
5
2
30
Nov
29
25
24
23
22
21
16
14
11
10
9
8
7
6
4
3
2
28
Oct
27
26
25
24
19
17
15
14
12
11
10
7
30
Sep
29
28
21
9
Aug
24
May
22
20
17
15
14
13
12
7
3
28
Apr
27
22
21
20
13
8
7
1
30
Mar
28
25
24
18
17
16
14
9
8
5
4
3
2
1
28
Feb
27
24
21
18
16
15
7
4
3
2
31
Jan
25
24
22
20
18
17
14
12
11
7
6
4
3
17
Dec
16
15
14
13
12
10
9
8
6
4
3
2
1
30
Nov
29
26
25
24
23
22
19
18
17
15
12
9
8
5
3
2
29
Oct
28
27
26
25
22
13
12
11
8
7
5
4
1
30
Sep
29
28
24
23
17
16
15
14
13
12
10
8
30
Aug
25
24
23
20
18
17
16
14
13
11
10
9
3
1
31
Jul
28
27
26
25
24
23
22
21
16
15
14
13
12
22
Jun
21
16
add tracking to _TEMP folder
feature/animati…
feature/animation-layering-system
restore MH anim BP
als migration
idle/moving states, stride/play rate blending for locomotion
ALS content migration
layered blending done
restore metahuman_base_skel
5.3
5.3
merge feature/MH-audio2face
Merge branch 'feature/add-new-animations' into 5.3
Added retargeters
Merge feature/new-animations
Move face montage slot from body to face ABP / added bodyType check in PlayFacialAnimation so it only works for metahuman
feature/MH-audi…
feature/MH-audio2face
Added facial animation entry in VirtualHuman
Merge branch '5.3' of https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/character-plugin into 5.3
Added pointer check for SkeletalMeshAssets in AVirtualHuman::SetUpBodyType()
Added _TEMP to ignore
fix: Minor fix for the last commit
fix: ResetFace() was called every tick (depending on options) even if not needed, resulting in major performance penalty
style
Added new animations for Henry and MH
feature/add-new…
feature/add-new-animations
Merge branch 'tmp/clean_readme' into '5.3'
Cleanup
Minor
fix/investigate…
fix/investigate-sync-issues
fix: Set anim tick behavior for all VH related meshes automatically to avoid de-sync on NDisplay
Merge branch 'tmp/code_format' into '5.3'
Format code using official styles
Might work for Henry???
Logging
style: Enforced coding style, grouped some code into methods
style: Organize code, Remove unused imports
style: Enforce coding style at various places
Merge branch '5.3' of https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/character-plugin into HEAD
fix(Navigation): Fix random crashes when using navigation without waypoints
Edit README.md
fix(MetaHuman): Fixed crash when body animation is not ready
feat(VirtualHuman): Add BlueprintCallable method to force a reselect of the IDLE animation
refractor(VirtuaHuman): Refractor code to match formating guidelines
Edit README.md
Merge branch 'fix/meta-face-animation' into '5.3'
fix: Broken links
Loading