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Commit d09e3b10 authored by Jonathan Ehret's avatar Jonathan Ehret
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make face anim delay more accessible

parent 0d93c8de
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......@@ -88,7 +88,7 @@ public:
FString AnimationFilename;
//delay the face animation by this amount of time (in seconds), for example, to compensate delay introduced by the audio processing
UPROPERTY(EditAnywhere, BlueprintReadOnly)
UPROPERTY(EditAnywhere, BlueprintReadWrite)
float ConstantDelay = 0.0f;
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