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Commit 707f3d05 authored by Till Sittart's avatar Till Sittart
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Remove Debug things

parent be4a0be3
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...@@ -62,8 +62,8 @@ void AVirtualHuman::Tick(float DeltaTime) ...@@ -62,8 +62,8 @@ void AVirtualHuman::Tick(float DeltaTime)
{ {
Super::Tick(DeltaTime); Super::Tick(DeltaTime);
DrawDebugLine(GetWorld(), PawnCollisionSphere->GetComponentLocation(), PawnCollisionSphere->GetComponentLocation() + GetActorForwardVector() * PawnCollisionSphere->GetScaledSphereRadius(), FColor::Blue, false, DeltaTime + 0.1f); //DrawDebugLine(GetWorld(), PawnCollisionSphere->GetComponentLocation(), PawnCollisionSphere->GetComponentLocation() + GetActorForwardVector() * PawnCollisionSphere->GetScaledSphereRadius(), FColor::Blue, false, DeltaTime + 0.1f);
DrawDebugLine(GetWorld(), PawnCollisionSphere->GetComponentLocation(), PawnCollisionSphere->GetComponentLocation() - GetActorForwardVector() * PawnCollisionSphere->GetScaledSphereRadius(), FColor::Cyan, false, DeltaTime + 0.1f); //DrawDebugLine(GetWorld(), PawnCollisionSphere->GetComponentLocation(), PawnCollisionSphere->GetComponentLocation() - GetActorForwardVector() * PawnCollisionSphere->GetScaledSphereRadius(), FColor::Cyan, false, DeltaTime + 0.1f);
//DrawDebugSphere(GetWorld(), PawnCollisionSphere->GetComponentLocation(), PawnCollisionSphere->GetUnscaledSphereRadius(), 20, FColor::Emerald, false, DeltaTime + 0.1f); //DrawDebugSphere(GetWorld(), PawnCollisionSphere->GetComponentLocation(), PawnCollisionSphere->GetUnscaledSphereRadius(), 20, FColor::Emerald, false, DeltaTime + 0.1f);
} }
......
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