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Added support for switched hand and foot trackers (is detected in the first 30 ticks).
Added assets for medieval weapons and armor. changed collosion presets
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- Content/CalPawnInspectionAnimBP.uasset 2 additions, 2 deletionsContent/CalPawnInspectionAnimBP.uasset
- Content/CalibrationGameMap.umap 2 additions, 2 deletionsContent/CalibrationGameMap.umap
- Content/GameCalPawn.uasset 2 additions, 2 deletionsContent/GameCalPawn.uasset
- Content/IK_CC3.uasset 2 additions, 2 deletionsContent/IK_CC3.uasset
- Content/StartMap.umap 2 additions, 2 deletionsContent/StartMap.umap
- Content/TestHuman.uasset 2 additions, 2 deletionsContent/TestHuman.uasset
- Source/AvatarPlugin/Private/AvatarCalibration.cpp 128 additions, 40 deletionsSource/AvatarPlugin/Private/AvatarCalibration.cpp
- Source/AvatarPlugin/Private/CalibrationPawn.cpp 1 addition, 6 deletionsSource/AvatarPlugin/Private/CalibrationPawn.cpp
- Source/AvatarPlugin/Private/Measurements.cpp 15 additions, 15 deletionsSource/AvatarPlugin/Private/Measurements.cpp
- Source/AvatarPlugin/Public/AvatarCalibration.h 7 additions, 3 deletionsSource/AvatarPlugin/Public/AvatarCalibration.h
- Source/AvatarPlugin/Public/CalibrationPawn.h 6 additions, 9 deletionsSource/AvatarPlugin/Public/CalibrationPawn.h
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