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# Advanced Notes
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- The transformation of the MCPawn matters. Right now, it has to be located at (0, 0, z) for the offset capture to work. This is relevant, if you want to change the recording map or record in your own map.
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- If you want the gesture hold options to work, then look at the method "SaveAnimation" in MCController.cpp. Currently, no parameters are given. Call this method somehow with a time point in seconds. The first point in the array will be taken as the holding and start of scaling point. |
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- If you want the gesture hold options to work, then look at the method "SaveAnimation" in MCController.cpp. Currently, no parameters are given. Call this method somehow with a time point in seconds. The first point in the array will be taken as the holding and start of scaling point.
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- If you are in a shipping build, recordings are saved to Appdata/Local/ProjectName |
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