... | ... | @@ -72,6 +72,13 @@ Go to the Details Panel of the MCController and adjust the properties under "Mot |
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- **Gesture Do Holding** Controls whether the hands should kept at the same position indicated by a time point. Currently, the "Gesture" options do not work without custom programming.
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- **Gesture Hold Scale Excess Start/End Time** This will stretch the animation while translating at a certain point, so that the animation length will be added with the given seconds. Currently, the "Gesture" options do not work without custom programming.
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- **Gesture Hold Start/End Excess Easing Exponent** Controls the time transformation of the animation stretch (if excess time is set to greater than 0). 1 will equal no ease, otherwise it will be in a smooth stop function fashion. Currently, the "Gesture" options do not work without custom programming, which has been already done in the Mocap for Audictive Stude project.
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- **Should Return To Default Pose At Start And End** Ideal for looping/chaining animations smoothly. Returns to a default pose you can select with the properties below at the start and end of an animation.
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- **Default Pose File Relative From Content** The last default pose is saved in Content/LastDefaultPose.txt. If you want to use another file, set it here and set the two properties below to negative values.
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- **Default Pose Reference Anim Time** The time of the animation which you want to take as the default pose in seconds.
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- **Default Pose Reference Anim Part** The part of the recording (the different animation files generated are the parts) which you want to take as the default pose. Begins at 1.
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- **Default Pose Time To Interpolate To It** The time the interpolation to the default pose begins/ends relative from the animations start/end.
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- **Hip Reducing Center** For reducing hip position movement. This is the position around which the movement is reduced.
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- **Hip Reducing Factor** This factor determines how strong the hip movement should be reduced. 1 would be static while 0 is not at all.
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- **Nr of Leg Smoothing Iterations** Configures, how many times smoothing at the hip and feet input data shall be performed while translating the animation.
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- **Leg Smoothing Neighbor Window** A greater value will increase the smooth amount per iteration.
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- **Lock Feet To Green Foot Indicators** Whether the feet should be positioned and rotated to the foot plane transforms
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