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vrcontroller_navigation_behavior.hpp

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    jwendt authored
    #452
    1abd8b94
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    vrcontroller_navigation_behavior.hpp 2.46 KiB
    //------------------------------------------------------------------------------
    // Project Phoenix
    //
    // Copyright (c) 2017-2018 RWTH Aachen University, Germany,
    // Virtual Reality & Immersive Visualization Group.
    //------------------------------------------------------------------------------
    //                                 License
    //
    // Licensed under the 3-Clause BSD License (the "License");
    // you may not use this file except in compliance with the License.
    // See the file LICENSE for the full text.
    // You may obtain a copy of the License at
    //
    //     https://opensource.org/licenses/BSD-3-Clause
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    //------------------------------------------------------------------------------
    
    #ifndef DEMOS_VIEWER_SRC_VRCONTROLLER_NAVIGATION_BEHAVIOR_HPP_
    #define DEMOS_VIEWER_SRC_VRCONTROLLER_NAVIGATION_BEHAVIOR_HPP_
    
    #include "phx/input/device_system.hpp"
    #include "phx/input/vr_controller.hpp"
    #include "phx/rendering/components/transform.hpp"
    #include "phx/scripting/behavior.hpp"
    
    class VRControllerNavigationBehavior : public phx::Behavior {
     public:
      explicit VRControllerNavigationBehavior(
          phx::DeviceSystem* device_system, phx::VRController::ControllerSide side);
      VRControllerNavigationBehavior(const VRControllerNavigationBehavior& that) =
          default;
      VRControllerNavigationBehavior(VRControllerNavigationBehavior&& temp) =
          default;
      virtual ~VRControllerNavigationBehavior() = default;
      VRControllerNavigationBehavior& operator=(
          const VRControllerNavigationBehavior& that) = default;
      VRControllerNavigationBehavior& operator=(
          VRControllerNavigationBehavior&& temp) = default;
    
      void OnUpdate() override;
      void OnButtonSignal(phx::VRController::ButtonId id,
                          phx::VRController::ButtonEvent event);
    
      float GetNavigationSpeed() const;
      void SetNavigationSpeed(float speed);
    
     private:
      phx::DeviceSystem* device_system_;
      phx::VRController* GetController();
    
      float speed_ = 0.5f;  // m/s
      phx::Transform* target_ = nullptr;
      bool button_pressed_ = false;
      phx::VRController::ControllerSide side_ =
          phx::VRController::INVALID_CONTROLLER;
    };
    
    #endif  // DEMOS_VIEWER_SRC_VRCONTROLLER_NAVIGATION_BEHAVIOR_HPP_