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Background rendering according to room data provided by hdf5 file
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- game/CMakeLists.txt 0 additions, 1 deletiongame/CMakeLists.txt
- game/src/BulletManager.cpp 3 additions, 3 deletionsgame/src/BulletManager.cpp
- game/src/BulletManager.hpp 1 addition, 1 deletiongame/src/BulletManager.hpp
- game/src/EnemyManager.cpp 2 additions, 2 deletionsgame/src/EnemyManager.cpp
- game/src/EnemyManager.hpp 1 addition, 1 deletiongame/src/EnemyManager.hpp
- game/src/GameInitializer.cpp 1 addition, 1 deletiongame/src/GameInitializer.cpp
- game/src/GameObject.cpp 2 additions, 2 deletionsgame/src/GameObject.cpp
- game/src/GameObject.hpp 1 addition, 1 deletiongame/src/GameObject.hpp
- game/src/GameWindow.cpp 10 additions, 23 deletionsgame/src/GameWindow.cpp
- game/src/GameWindow.hpp 0 additions, 10 deletionsgame/src/GameWindow.hpp
- game/src/TilesheetManager.cpp 29 additions, 3 deletionsgame/src/TilesheetManager.cpp
- game/src/TilesheetManager.hpp 5 additions, 2 deletionsgame/src/TilesheetManager.hpp
- level.h5 0 additions, 0 deletionslevel.h5
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