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- Downloads
Health and Damage gets read out from Level File and Bullets don't collide with each other
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- game/src/BulletObject.cpp 1 addition, 1 deletiongame/src/BulletObject.cpp
- game/src/DynamicObject.cpp 2 additions, 2 deletionsgame/src/DynamicObject.cpp
- game/src/DynamicObject.hpp 1 addition, 1 deletiongame/src/DynamicObject.hpp
- game/src/Enemy.cpp 8 additions, 3 deletionsgame/src/Enemy.cpp
- game/src/Enemy.hpp 5 additions, 3 deletionsgame/src/Enemy.hpp
- game/src/EnemyManager.cpp 2 additions, 2 deletionsgame/src/EnemyManager.cpp
- game/src/EnemyManager.hpp 1 addition, 1 deletiongame/src/EnemyManager.hpp
- game/src/GameContext.cpp 1 addition, 1 deletiongame/src/GameContext.cpp
- game/src/GameObject.cpp 14 additions, 2 deletionsgame/src/GameObject.cpp
- game/src/GameObject.hpp 1 addition, 1 deletiongame/src/GameObject.hpp
- game/src/GameWindow.cpp 1 addition, 1 deletiongame/src/GameWindow.cpp
- game/src/Player.cpp 10 additions, 3 deletionsgame/src/Player.cpp
- game/src/Player.hpp 4 additions, 1 deletiongame/src/Player.hpp
- game/src/StaticObject.cpp 1 addition, 1 deletiongame/src/StaticObject.cpp
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