Skip to content
GitLab
Explore
Sign in
LuFG VR VIS
VR-Group
Unreal-Development
Plugins
Merge requests
Open
3
Merged
114
Closed
16
All
133
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
replaced deprecated stuff
rwth-vr-toolkit!49
· created
Nov 08, 2023
by
Viktor Wolf
dev/5.3
Merged
2
updated
Nov 08, 2023
chore(all): renames master -> primaryNode, slave -> secondaryNode
rwth-vr-toolkit!50
· created
Nov 08, 2023
by
David Gilbert
dev/5.3
Merged
0
updated
Nov 08, 2023
refactor(utilities): Cleanup virtual reality utilities
rwth-vr-toolkit!53
· created
Nov 22, 2023
by
David Gilbert
5.3 release
dev/5.3
Refactor
Merged
0
updated
Nov 22, 2023
refactor(all): Rename main classes to RWTHVR...
rwth-vr-toolkit!54
· created
Nov 22, 2023
by
David Gilbert
5.3 release
dev/5.3
Refactor
Merged
Approved
1
updated
Nov 22, 2023
Feature/clang tidy ci
rwth-vr-toolkit!58
· created
Nov 23, 2023
by
David Gilbert
test/clang_format
Merged
0
updated
Nov 23, 2023
Add clang-format pipeline
rwth-vr-toolkit!57
· created
Nov 23, 2023
by
David Gilbert
dev/5.3
Merged
0
updated
Nov 23, 2023
style(all): Applies clang-format once for all files.
rwth-vr-toolkit!55
· created
Nov 22, 2023
by
David Gilbert
dev/5.3
Merged
0
updated
Nov 23, 2023
add sync component to pawn
rwth-vr-toolkit!61
· created
Nov 29, 2023
by
Jonathan Ehret
dev/5.3
Merged
Approved
1
1
2
updated
Nov 30, 2023
Implementing Changes for Calibratio v1.1
calibratio-unreal-plugin!1
· created
Nov 30, 2023
by
Sebastian Pape
master
Merged
0
updated
Nov 30, 2023
refactor(pawn): Rename PawnMovement variable to CollisionHandlingMovement
rwth-vr-toolkit!62
· created
Dec 01, 2023
by
David Gilbert
Refactor
Merged
1
updated
Dec 01, 2023
refactor(pawn): Rename PawnMovement variable to CollisionHandlingMovement
rwth-vr-toolkit!63
· created
Dec 01, 2023
by
David Gilbert
UE5.3-2023.1
dev/5.3
Merged
0
updated
Dec 01, 2023
Adjust pawn BP hierarchy
rwth-vr-toolkit!64
· created
Dec 01, 2023
by
David Gilbert
UE5.3-2023.1
dev/5.3
Refactor
Merged
Approved
4
updated
Dec 04, 2023
fix(cave): adds isvalid check to cavesetup
rwth-vr-toolkit!66
· created
Dec 06, 2023
by
Viktor Wolf
UE5.3-2023.1
dev/5.3
Merged
0
updated
Dec 06, 2023
fix(cave): Fixes an issue with two_player Cave asset
rwth-vr-toolkit!68
· created
Dec 07, 2023
by
Viktor Wolf
UE5.3-2023.1
dev/5.3
Bug
Merged
0
updated
Dec 07, 2023
fix(pawn): Fixes broken DefaultPawn blueprint, which probably happened due to retargeting
rwth-vr-toolkit!65
· created
Dec 06, 2023
by
David Gilbert
dev/5.3
Bug
Merged
Approved
0
updated
Dec 07, 2023
refactor(pawn): Condense IMCs
rwth-vr-toolkit!69
· created
Dec 12, 2023
by
David Gilbert
UE5.3-2023.1
dev/5.3
Refactor
Merged
0
updated
Jan 02, 2024
refactor(pawn, interaction): removes legacy fire & toggle mode input actions
rwth-vr-toolkit!52
· created
Nov 08, 2023
by
David Gilbert
dev/5.3
Refactor
Merged
15
updated
Jan 03, 2024
feature(Interaction): improve grabbing
rwth-vr-toolkit!56
· created
Nov 23, 2023
by
Daniel Rupp
Consistent Interaction Base
dev/5.3
Discussion
Feature
Merged
24
updated
Jan 08, 2024
Refactor/remove tags
rwth-vr-toolkit!71
· created
Jan 08, 2024
by
David Gilbert
dev/5.3
Merged
1
updated
Jan 08, 2024
fix(pawn): Fixes IMC references on base pawn
rwth-vr-toolkit!73
· created
Jan 12, 2024
by
Kris Tabea Helwig
UE5.3-2023.1
dev/5.3
Bug
Merged
0
updated
Jan 12, 2024
Prev
1
2
3
4
5
6
Next