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Commit ecd2a07a authored by Max Götz Hans-Georg Körschen's avatar Max Götz Hans-Georg Körschen
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Merge branch 'maxAuthors' into 'main'

Merge Authorship from of Max Körschen

See merge request !49
parents 5a71adb2 5a11c942
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1 merge request!49Merge Authorship from of Max Körschen
...@@ -94,3 +94,15 @@ cmake .. -DCMAKE_BUILD_TYPE=Debug # Debug-Build ...@@ -94,3 +94,15 @@ cmake .. -DCMAKE_BUILD_TYPE=Debug # Debug-Build
## Prerequisites for Leveleditor ## Prerequisites for Leveleditor
- QT 6: ```sudo apt install qt6-base-dev``` - QT 6: ```sudo apt install qt6-base-dev```
## Authors
Max Körschen:
- Units.cpp/hpp (Combat and movement)
- Helpmenu.cpp/hpp
- UnitInfoMenu.cpp/hpp
- RecruitingMenu.cpp/hpp and Recruiting interactions with level-class
- Building.cpp/hpp (interactions and logic)
- level.cpp/hpp (eventhandling for units and buildings, movement, attack etc)
- debugging in CombatEngine.cpp/hpp, Bullets.cpp/hpp
/**
* @authors Max Körschen
*/
#include "Building.hpp" #include "Building.hpp"
#include "../core/Spritesheet.hpp" #include "../core/Spritesheet.hpp"
#include <iostream> #include <iostream>
......
/**
* @authors Max Körschen
*/
#pragma once #pragma once
#include "../core/Engine.hpp" #include "../core/Engine.hpp"
......
/**
* @authors Max Körschen
*/
#include "Unit.hpp" #include "Unit.hpp"
#include "../core/Config.hpp" #include "../core/Config.hpp"
#include "../physics/PhysicsBody.hpp" #include "../physics/PhysicsBody.hpp"
......
/**
* @authors Max Körschen
*/
#pragma once #pragma once
#include "../combat/Weapon.hpp" #include "../combat/Weapon.hpp"
......
/**
* @authors Max Körschen
*/
#include "Level.hpp" #include "Level.hpp"
#include "../core/Config.hpp" #include "../core/Config.hpp"
#include "../core/Engine.hpp" #include "../core/Engine.hpp"
......
/**
* @authors Max Körschen
*/
#pragma once #pragma once
#include "../combat/CombatEngine.hpp" #include "../combat/CombatEngine.hpp"
......
/**
* @authors Max Körschen
*/
#include "ContextMenu.hpp" #include "ContextMenu.hpp"
#include <SDL_ttf.h> #include <SDL_ttf.h>
......
/**
* @authors Max Körschen
*/
#pragma once #pragma once
#include "../../core/Engine.hpp" #include "../../core/Engine.hpp"
......
/**
* @authors Max Körschen
*/
#include "RecruitingMenu.hpp" #include "RecruitingMenu.hpp"
#include <SDL_ttf.h> #include <SDL_ttf.h>
......
/**
* @authors Max Körschen
*/
#pragma once #pragma once
#include "../../core/Scene.hpp" #include "../../core/Scene.hpp"
......
/**
* @authors Max Körschen
*/
#include "HelpMenu.hpp" #include "HelpMenu.hpp"
#include <SDL_ttf.h> #include <SDL_ttf.h>
......
/**
* @authors Max Körschen
*/
#pragma once #pragma once
#include "../../core/Scene.hpp" #include "../../core/Scene.hpp"
......
/**
* @authors Max Körschen
*/
#include "UnitInfoMenu.hpp" #include "UnitInfoMenu.hpp"
#include <SDL_ttf.h> #include <SDL_ttf.h>
......
/**
* @authors Max Körschen
*/
#pragma once #pragma once
#include "../../core/Engine.hpp" #include "../../core/Engine.hpp"
......
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