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Commit 5b55b7f9 authored by Frederik's avatar Frederik
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Properly format README and add missing author details for Tilemarker

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......@@ -132,6 +132,11 @@ David Maul:
Frederik Keens:
- Rendering of the graphics and scene management
- Player logic
- Diverse support in event handling and bugs
- Merge request last resort
- Specifics:
- main.cpp
- Player.cpp/hpp
- Level.cpp/hpp
......@@ -171,13 +176,13 @@ Nils Jonathan Friedrich Eckardt:
Jonathan Dueck (committer name TheUltimateOptimist):
Allgemein:
- Allgemein:
- Level Editor
- Level Laden und Speichern
- Level Dateiformat
- LevelEditor Dokumentation (in documentation ordner)
Spezifisch:
- Spezifisch:
- src/editor/EventHandler.cpp/hpp
- src/editor/LevelNameEdit.cpp/hpp
- src/editor/LevelScene.hpp/cpp
......@@ -197,3 +202,17 @@ Spezifisch:
- src/editor/ZoomOutButton.cpp/hpp
- in src/game/main.cpp auch noch getLevelFilePath und ersten block in main methode
- in src/game/level/Level.cpp im Konstruktor das Laden des Levels
Nicolas Will:
- Tilemarker.cpp/hpp
- UnitInfoMenu.cpp/hpp
- HelpMenu.cpp/hpp
- PauseMenu.cpp/hpp
- Endscreen.cpp/hpp
- RecruitingMenu.cpp/hpp
- ContextMenu.cpp/hpp
- Level.cpp/hpp
- Unit.cpp/hpp
- Building.cpp/hpp
/**
* Tilemarker.cpp
*
* @author Nicolas Will
*/
#include "TileMarker.hpp"
#include <iostream>
......
/**
* Tilemarker.hpp
*
* @author Nicolas Will
*/
#pragma once
#include "../core/Scene.hpp"
......
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