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21 results

EndScreen.hpp

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  • EndScreen.hpp 482 B
    /**
     * @author Nicolas Will
     */
    
    #pragma once
    
    #include "../../core/Scene.hpp"
    #include "../../player/Player.hpp"
    
    namespace advanced_wars
    {
    class Endscreen : public Scene
    {
        public:
            Endscreen(Player& player);
            void render(Engine& engine) override;
    
            void handleEvent(Engine& engine, SDL_Event& event) override;
    
        private:
            SDL_Color   m_color;
            int         m_moenyLeft;
            std::string m_playerString;
    };
    
    } // namespace advanced_wars