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- Downloads
- changed grab to trigger button as well
- fixed packaging error due to natviz (disabled for the two problematic widgets)
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- Content/Blueprints/OptiXGameModeBP.uasset 0 additions, 0 deletionsContent/Blueprints/OptiXGameModeBP.uasset
- Content/Blueprints/OptiXVRPawnStandaloneBP.uasset 0 additions, 0 deletionsContent/Blueprints/OptiXVRPawnStandaloneBP.uasset
- Content/UI/LoadingScreen.uasset 0 additions, 0 deletionsContent/UI/LoadingScreen.uasset
- Content/UI/Screen.uasset 0 additions, 0 deletionsContent/UI/Screen.uasset
- Source/OptiX/Private/SelectableActorBase.cpp 549 additions, 547 deletionsSource/OptiX/Private/SelectableActorBase.cpp
- Source/OptiX/Public/OptiXContextManager.h 798 additions, 796 deletionsSource/OptiX/Public/OptiXContextManager.h
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Content/UI/Screen.uasset
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