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- Downloads
- scene data now loads correctly, needed a delay node to not crash, apparently...
- scene data now loads correctly, needed a delay node to not crash, apparently optix doesn't like clearing and adding components in the same tick? - changed tablet a bit to include tabs - some changes to gamemode - some changes to table and rods, fixed some bugs there
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- Content/Blueprints/OptiXGameModeBP.uasset 0 additions, 0 deletionsContent/Blueprints/OptiXGameModeBP.uasset
- Content/Blueprints/OptiXObjects/SelectableLensBP.uasset 0 additions, 0 deletionsContent/Blueprints/OptiXObjects/SelectableLensBP.uasset
- Content/Blueprints/OptiXVRPawnStandaloneBP.uasset 0 additions, 0 deletionsContent/Blueprints/OptiXVRPawnStandaloneBP.uasset
- Content/Blueprints/OpticalTable.uasset 0 additions, 0 deletionsContent/Blueprints/OpticalTable.uasset
- Content/Blueprints/TabletBP.uasset 0 additions, 0 deletionsContent/Blueprints/TabletBP.uasset
- Content/OptiXGameModeBP.uasset 0 additions, 0 deletionsContent/OptiXGameModeBP.uasset
- Content/UI/Tablet/CreateMenuWidget.uasset 0 additions, 0 deletionsContent/UI/Tablet/CreateMenuWidget.uasset
- Content/UI/Tablet/LensMenuWidget.uasset 0 additions, 0 deletionsContent/UI/Tablet/LensMenuWidget.uasset
- Content/UI/Tablet/SceneDataUI.uasset 0 additions, 0 deletionsContent/UI/Tablet/SceneDataUI.uasset
- Content/UI/Tablet/ScenesWidget.uasset 0 additions, 0 deletionsContent/UI/Tablet/ScenesWidget.uasset
- Content/UI/Tablet/ScreenWidgetTabs.uasset 0 additions, 0 deletionsContent/UI/Tablet/ScreenWidgetTabs.uasset
- Content/UI/Tablet/TileViewWidget.uasset 0 additions, 0 deletionsContent/UI/Tablet/TileViewWidget.uasset
- Source/OptiX/Private/OptiXGameModeBase.cpp 28 additions, 0 deletionsSource/OptiX/Private/OptiXGameModeBase.cpp
- Source/OptiX/Private/OptiXObjectComponent.cpp 1 addition, 1 deletionSource/OptiX/Private/OptiXObjectComponent.cpp
- Source/OptiX/Private/SelectableActorBase.cpp 7 additions, 7 deletionsSource/OptiX/Private/SelectableActorBase.cpp
- Source/OptiX/Public/OptiXGameModeBase.h 27 additions, 0 deletionsSource/OptiX/Public/OptiXGameModeBase.h
- Source/OptiX/Public/OptiXGlassDefinitions.h 19 additions, 0 deletionsSource/OptiX/Public/OptiXGlassDefinitions.h
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