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Commit a40d02f4 authored by David Gilbert's avatar David Gilbert :bug:
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- added simple measuring tool for distances

- project settings backup
parent 1dcf332a
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[/Script/Engine.InputSettings]
AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bDefaultViewportMouseLock=False
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bUseAutocorrect=False
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MotionController_Left_Thumbstick)
ActionMappings=(ActionName="Trigger",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
ActionMappings=(ActionName="Select",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
ActionMappings=(ActionName="Grip",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Five)
ActionMappings=(ActionName="Trigger",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MotionController_Right_Trigger)
ActionMappings=(ActionName="Select",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MotionController_Right_Trigger)
ActionMappings=(ActionName="Grip",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MotionController_Right_Grip1)
ActionMappings=(ActionName="Quit",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
ActionMappings=(ActionName="Quit",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q)
ActionMappings=(ActionName="Measure",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MotionController_Right_FaceButton1)
AxisMappings=(AxisName="MotionControllerThumbLeft_Y",Scale=1.000000,Key=MotionController_Left_Thumbstick_Y)
AxisMappings=(AxisName="MotionControllerThumbLeft_X",Scale=1.000000,Key=MotionController_Left_Thumbstick_X)
AxisMappings=(AxisName="MotionControllerThumbRight_X",Scale=1.000000,Key=MotionController_Right_Thumbstick_X)
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
ConsoleKey=None
ConsoleKeys=Tilde
ConsoleKeys=Caret
ConsoleKeys=^
[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
BuildConfiguration=PPBC_Shipping
StagingDirectory=(Path="G:/TestProjects/HMDOnly/With BP Nativization")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=True
BlueprintNativizationMethod=Inclusive
bIncludeNativizedAssetsInProjectGeneration=False
bExcludeMonolithicEngineHeadersInNativizedCode=False
UsePakFile=True
bGenerateChunks=False
bGenerateNoChunks=False
bChunkHardReferencesOnly=False
bForceOneChunkPerFile=False
MaxChunkSize=0
bBuildHttpChunkInstallData=False
HttpChunkInstallDataDirectory=(Path="")
PakFileCompressionFormats=
PakFileAdditionalCompressionOptions=
HttpChunkInstallDataVersion=
IncludePrerequisites=True
IncludeAppLocalPrerequisites=False
bShareMaterialShaderCode=False
bSharedMaterialNativeLibraries=False
ApplocalPrerequisitesDirectory=(Path="")
IncludeCrashReporter=True
InternationalizationPreset=English
CulturesToStage=en
bCookAll=False
bCookMapsOnly=False
bCompressed=False
bEncryptIniFiles=False
bEncryptPakIndex=False
GenerateEarlyDownloaderPakFile=False
bSkipEditorContent=False
bSkipMovies=False
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.icu
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.brk
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.res
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.nrm
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.cfu
EarlyDownloaderPakFileFiles=...\Content\Localization\...\*.*
EarlyDownloaderPakFileFiles=...\Content\Localization\*.*
EarlyDownloaderPakFileFiles=...\Content\Certificates\...\*.*
EarlyDownloaderPakFileFiles=...\Content\Certificates\*.*
EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\...\*.*
EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\*.*
EarlyDownloaderPakFileFiles=...\Config\...\*.ini
EarlyDownloaderPakFileFiles=...\Config\*.ini
EarlyDownloaderPakFileFiles=...\Engine\GlobalShaderCache*.bin
EarlyDownloaderPakFileFiles=...\Content\ShaderArchive-Global-*.ushaderbytecode
EarlyDownloaderPakFileFiles=...\Content\Slate\*.*
EarlyDownloaderPakFileFiles=...\Content\Slate\...\*.*
EarlyDownloaderPakFileFiles=...\*.upluginmanifest
EarlyDownloaderPakFileFiles=...\*.uproject
EarlyDownloaderPakFileFiles=...\global_sf*.metalmap
DirectoriesToAlwaysStageAsNonUFS=(Path="ptx")
DirectoriesToAlwaysStageAsNonUFS=(Path="GlassDefinitions")
bNativizeBlueprintAssets=False
bNativizeOnlySelectedBlueprints=False
[/Script/Engine.RendererSettings]
r.MobileHDR=True
r.Mobile.DisableVertexFog=True
r.Shadow.CSM.MaxMobileCascades=2
r.MobileMSAA=1
r.Mobile.UseLegacyShadingModel=False
r.Mobile.UseHWsRGBEncoding=False
r.Mobile.AllowDitheredLODTransition=False
r.Mobile.AllowSoftwareOcclusion=False
r.DiscardUnusedQuality=False
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.030000
r.MinScreenRadiusForDepthPrepass=0.030000
r.MinScreenRadiusForCSMDepth=0.010000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.VirtualTextures=False
r.VirtualTexturedLightmaps=False
r.VT.TileSize=128
r.VT.TileBorderSize=4
r.vt.FeedbackFactor=16
r.VT.EnableCompressZlib=True
r.VT.EnableCompressCrunch=False
r.ClearCoatNormal=False
r.ReflectionCaptureResolution=128
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.ForwardShading=True
r.VertexFoggingForOpaque=True
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.GenerateMeshDistanceFields=False
r.DistanceFieldBuild.EightBit=False
r.GenerateLandscapeGIData=False
r.DistanceFieldBuild.Compress=False
r.TessellationAdaptivePixelsPerTriangle=48.000000
r.SeparateTranslucency=True
r.TranslucentSortPolicy=0
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
r.CustomDepth=1
r.CustomDepthTemporalAAJitter=False
r.PostProcessing.PropagateAlpha=0
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=0
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=False
r.UsePreExposure=False
r.EyeAdaptation.EditorOnly=True
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.TemporalAA.Upsampling=False
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.LightUnits=1
r.DefaultBackBufferPixelFormat=4
r.Shadow.UnbuiltPreviewInGame=True
r.StencilForLODDither=False
r.EarlyZPass=3
r.EarlyZPassOnlyMaterialMasking=False
r.DBuffer=True
r.ClearSceneMethod=1
r.BasePassOutputsVelocity=False
r.SelectiveBasePassOutputs=False
bDefaultParticleCutouts=False
fx.GPUSimulationTextureSizeX=1024
fx.GPUSimulationTextureSizeY=1024
r.AllowGlobalClipPlane=False
r.GBufferFormat=1
r.MorphTarget.Mode=True
r.GPUCrashDebugging=False
vr.InstancedStereo=False
vr.MultiView=False
vr.MobileMultiView=False
vr.MobileMultiView.Direct=False
vr.RoundRobinOcclusion=False
vr.ODSCapture=False
r.WireframeCullThreshold=5.000000
r.RayTracing=False
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=True
r.SupportPointLightWholeSceneShadows=True
r.SupportAtmosphericFog=True
r.SkinCache.CompileShaders=False
r.Mobile.EnableStaticAndCSMShadowReceivers=True
r.Mobile.EnableMovableLightCSMShaderCulling=True
r.Mobile.AllowDistanceFieldShadows=True
r.Mobile.AllowMovableDirectionalLights=True
r.MobileNumDynamicPointLights=4
r.MobileDynamicPointLightsUseStaticBranch=True
r.Mobile.EnableMovableSpotlights=False
r.SkinCache.SceneMemoryLimitInMB=128.000000
r.GPUSkin.Limit2BoneInfluences=False
r.SupportDepthOnlyIndexBuffers=True
r.SupportReversedIndexBuffers=True
r.SupportMaterialLayers=False
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