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- Downloads
- Added "distance grab" basic version: if grip buttons are pressed and you're...
- Added "distance grab" basic version: if grip buttons are pressed and you're pointing at a far away object it gets highlighted. If then trigger is pressed it gets teleported close. Can be made way more smooth and user friendly.
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- Content/Blueprints/OptiXObjects/OptiXLaserActor_Pickup.uasset 0 additions, 0 deletions...ent/Blueprints/OptiXObjects/OptiXLaserActor_Pickup.uasset
- Content/Blueprints/OptiXObjects/OptiXLaserDetectorActor_Pickup.uasset 0 additions, 0 deletions...prints/OptiXObjects/OptiXLaserDetectorActor_Pickup.uasset
- Content/Blueprints/OptiXObjects/SelectableLensBP.uasset 0 additions, 0 deletionsContent/Blueprints/OptiXObjects/SelectableLensBP.uasset
- Content/Blueprints/OptiXObjects/SelectableTargetBP.uasset 0 additions, 0 deletionsContent/Blueprints/OptiXObjects/SelectableTargetBP.uasset
- Content/Blueprints/OptiXObjects/SelectableTargetBP_Black.uasset 0 additions, 0 deletions...t/Blueprints/OptiXObjects/SelectableTargetBP_Black.uasset
- Content/Blueprints/OptiXObjects/SelectableTargetBP_Circles.uasset 0 additions, 0 deletions...Blueprints/OptiXObjects/SelectableTargetBP_Circles.uasset
- Content/Blueprints/OptiXObjects/SelectableTargetPB_Grid.uasset 0 additions, 0 deletions...nt/Blueprints/OptiXObjects/SelectableTargetPB_Grid.uasset
- Content/Blueprints/OptiXVRPawnStandaloneBP.uasset 0 additions, 0 deletionsContent/Blueprints/OptiXVRPawnStandaloneBP.uasset
- Content/Blueprints/SelectableActorBP.uasset 0 additions, 0 deletionsContent/Blueprints/SelectableActorBP.uasset
- Content/Blueprints/TabletBP.uasset 0 additions, 0 deletionsContent/Blueprints/TabletBP.uasset
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