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Daniel Rupp
RWTH VR Toolkit
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fix/DisplayClusterTemplateCode
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fix/DisplayClusterTemplateCode
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dev/5.3
default
4.21
4.22
4.26
protected
4.27
5.0
5.3
ReworkedToolkit
TempNav
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dev/5.2
feature/make_interaction_ray_accesible
feature/scaleAndHeightTeleport
feature/scaleTeleport
fix_5.3/DisplayClusterTemplateFix
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feature(scaling): cave actor should scale according to vr pawn
feature/scaleTe…
feature/scaleTeleport
Keep Relative Transform of Cave Actor, only scale pawn around it
feature(scaling): removes custom scaling of cave actor, actor should already be scaled due to attachment
feature(scaling): makes cave setup actor public and attaches including scale, adjust scale manually
added oculus bindings, updated flystick bindings
added oculus bindings
feature/scaleAn…
feature/scaleAndHeightTeleport
fix(navigation): fixes pre-travel avatar position
feat(navigation): adds new teleport visualizer bp and base class, reworks teleport component to handle height teleportation.
feat(navigation): removes unused class for height teleportation component, feature will be added to the teleportation component instead.
added scale teleport classes, added buttons to IMC
i hope this pushes to the fork :)
5.3
5.3
Merge branch 'docs/readme_update' into '5.3'
5.0 dev/5.3
5.0 dev/5.3
docs: Removes cluster plugin link from 5.3 branch as it is not necessary there.
hotfix(input): Fixes ART Flystick mapping.
Update README.md
Merge branch 'dev/5.3' into '5.3'
fix(Pawn): Prevent InputActions from consuming lower priority input per default.
Merge branch 'feature/IntenSelectMulti' into 'dev/5.3'
Fixes warning condition on startup
Adds possibility to have more than one ScoringBehaviour Attached
docs: Added Zenodo cite to Readme
Merge branch 'dev/5.3' into '5.3'
Merge branch 'feature/toolkit_examples' into 'dev/5.3'
refactor(samples): Moves Content and Replication Examples into one Folder, deletes old TestContent
Merge branch 'feature/toolkit_examples' of https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit into feature/toolkit_examples
fix(showcase): Removed debug prints from MovementTechniqueSwapTrigger and BP_ContentExamplesPawn.
doc(navigation): Documents collision overlap trace in CollisionHandlingMovement
Merge branch 'dev/5.3' into feature/toolkit_examples
fix(Interaction): Adds VR Controller mappings to IntenSelect Click Action
feat(showcase): Added a ReplicationExamples showcase map.
fix(Samples, Interaction): Fixes left InputAction asset being used for right direct interaction component in content examples pawn.
fix(Pawn, Interaction): Set IntenSelect WidgetInteraction Pointer Index from 0 to 1 to not break the regular WidgetInteraction
fix(Samples, Interaction): Set IntenSelect WidgetInteraction Virtual Pointer Index from 0 to 1 to not break the regular WidgetInteraction
fix(Navigation): Dirty fix for Trigger volumes blocking movement. Needs to be revisited.
fix(samples): fixes simple collision model of demostation mesh such that clickme widget works now.
fix(samples): Increases direct interactor radius and decreased toolkit examples stands' size to make direct grab a bit easier. Unfortunately easy to get stuck
fix(samples): Removes unneeded material and sets instanced static mesh flag on Outer_Walls.uasset
Merge branch 'dev/5.3' into feature/toolkit_examples
fix(Interaction): Adds mouse click back to right and left direct interaction as it broke while merging intenselect
fix(showcase): Moved collider of connector to make it passable.
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