Update Cluster Events in Cpp authored by Jonathan Ehret's avatar Jonathan Ehret
......@@ -55,8 +55,8 @@ void AUserInputSync::BeginPlay() {
IDisplayClusterClusterManager* ClusterManager = IDisplayCluster::Get().GetClusterMgr();
if (ClusterManager && !ClusterEventListenerDelegate.IsBound())
{
ClusterEventListenerDelegate = FOnClusterEventListener::CreateUObject(this, &AUserInputSync::HandleClusterEvent);
ClusterManager->AddClusterEventListener(ClusterEventListenerDelegate);
ClusterEventListenerDelegate = FOnClusterEventJsonListener::CreateUObject(this, &AUserInputSync::HandleClusterEvent);
ClusterManager->AddClusterEventJsonListener(ClusterEventListenerDelegate);
}
//so the log shows on all slaves on screen
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