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Commit de274454 authored by Kris Tabea Helwig's avatar Kris Tabea Helwig
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Init

parent 7e5d80da
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[submodule "Plugins/rwth-vr-toolkit"]
path = Plugins/rwth-vr-toolkit
url = https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit.git
branch = dev/5.4
[submodule "Plugins/rwth-vr-cluster-plugin"]
path = Plugins/rwth-vr-cluster-plugin
url = git@git-ce.rwth-aachen.de:vr-vis/VR-Group/unreal-development/plugins/rwth-vr-cluster-plugin.git
branch = dev/5.4
[submodule "Plugins/UnrealDTrackPlugin"]
path = Plugins/UnrealDTrackPlugin
url = https://github.com/VRGroupRWTH/UnrealDTrackPlugin.git
......@@ -30,13 +30,37 @@ r.MobileHDR=False
vr.MobileMultiView=True
vr.InstancedStereo=False
r.Mobile.UseHWsRGBEncoding=True
r.Mobile.VirtualTextures=False
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX11
+TargetedRHIs=PCD3D_SM5
-TargetedRHIs=PCD3D_SM4
-TargetedRHIs=GLSL_430
-TargetedRHIs=GLSL_150
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
+VulkanTargetedShaderFormats=SF_VULKAN_SM6
Compiler=Default
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
SourceDataOverridePlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB=65536
MaxChunkSizeOverrideKB=0
bResampleForDevice=False
MaxSampleRate=48000.000000
HighSampleRate=32000.000000
MedSampleRate=24000.000000
LowSampleRate=12000.000000
MinSampleRate=8000.000000
CompressionQualityModifier=1.000000
AutoStreamingThreshold=0.000000
SoundCueCookQualityIndex=-1
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
......@@ -115,5 +139,5 @@ bBuildForES31=False
MinSDKVersion=32
TargetSDKVersion=32
bPackageForMetaQuest=True
ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2|questpro" />
ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2|questpro|quest3" />
......@@ -4,7 +4,7 @@ UnrealEdEngine=/Script/DisplayClusterEditor.DisplayClusterEditorEngine
GameViewportClientClassName=/Script/DisplayCluster.DisplayClusterViewportClient
[/Script/Engine.RendererSettings]
r.DefaultBackBufferPixelFormat = 0
r.DefaultBackBufferPixelFormat = 1
[SystemSettings]
r.Vsync=0
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Subproject commit 8897c43de9c847bc55efc0ddc65330d67c3e5745
Subproject commit dcde2f704c18d14f70ce8e2057e7332b7f7f01b0
Subproject commit d0c248c548a1efd0df21df032139ab9dd06ff9a0
{
"FileVersion": 3,
"EngineAssociation": "5.3",
"EngineAssociation": "5.4",
"Category": "",
"Description": "",
"Modules": [
......
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