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LuFG VR VIS
VR-Group
Unreal-Development
Project Template
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3 years ago
by
Jonathan Ehret
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@@ -19,7 +19,7 @@ The project template and the most commonly used plugins follow a naming scheme o
*
**NDisplay Launch Button:**
Let's you launch, e.g., a mini-CAVE on your desktop that emulates cluster mode
<br/>
``git submodule add -b master https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/NDisplayLaunchButton.git Plugins/NDisplayLaunchButton``
*
**Virtual Acoustics Plugin:**
To use VA as developed by the Institute for technical Acoustics (ITA)
<br/>
``git submodule add -b
master
https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/plugins/unreal-va-plugin.git Plugins/VAPlugin``
``git submodule add -b
4.26
https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/plugins/unreal-va-plugin.git Plugins/VAPlugin``
*
**Likert Scale Plugin:**
To add Likert Scales to you application
<br/>
``git submodule add -b master https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/likert-scale-plugin.git Plugins/LikertScalePlugin``
*
**Universal Logging Plugin:**
Used to log into your own files and also have logging in shipping builds available
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