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2. Open the Unreal Editor and create a new project (you can find the template under `New Project Categories -> Games -> RWTH-VR`).
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3. Create a new empty repository here in the GitLab.
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4. Open the folder of the newly created project in the terminal
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5. Run `./setup.bat` under Windows (**REMARK:** you need to have python 3 and git installed and available in your PATH for that).
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When you want to upload the project to a new git repository, enter the url of the repository when you are asked, otherwise leave it blank. Make sure you use the url that appears by pressing the *clone* button in gitlab (either the ssh or https link) not the one in the url field of your browser.
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5. Adjust the git remote of your project if you want to upload it to git.
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```bash
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# rename origin remote to template origin
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git remote rename origin template_origin
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# add new remote pointing to your repository
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git remote add origin https://git-ce.rwth-aachen.de/OWNER/REPOSITORY.git
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git push -u origin --all
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git push -u origin --tags
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```
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6. Optionally modify the `launcher.meta` file. More info can befound [here](https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/unreal-ci/-/wikis/How-to-use-the-launcher.meta-file)
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## Branch System
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