2. Open the Unreal Editor and create a new project (you can find the template under `New Project Categories -> Games -> RWTH-VR`).
2. Open the Unreal Editor and create a new project (you can find the template under `New Project Categories -> Games -> RWTH-VR`).
3. Create a new empty repository here in the GitLab.
3. Create a new empty repository here in the GitLab.
4. Open the folder of the newly created project in the terminal
4. Open the folder of the newly created project in the terminal
5. Run `./setup.bat` under Windows (**REMARK:** you need to have python 3 and git installed and available in your PATH for that).
5. Adjust the git remote of your project if you want to upload it to git.
When you want to upload the project to a new git repository, enter the url of the repository when you are asked, otherwise leave it blank. Make sure you use the url that appears by pressing the *clone* button in gitlab (either the ssh or https link) not the one in the url field of your browser.
6. Optionally modify the `launcher.meta` file. More info can befound [here](https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/unreal-ci/-/wikis/How-to-use-the-launcher.meta-file)
6. Optionally modify the `launcher.meta` file. More info can befound [here](https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/unreal-ci/-/wikis/How-to-use-the-launcher.meta-file)