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**Create a project based on the template:**
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* Check the template out into ``UnrealEngeine/[version]/Templates`` (for more info see [Unreal Doku](https://docs.unrealengine.com/en-us/Engine/Basics/Projects/CreatingTemplates))
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* When creating a new project choose ``RWTH VR`` as template
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* :rotating\_light: **Test this for non-source-build Unreal Engine!**
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**Dos and Donts when developing a project based on this template:**
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* The Display Cluster Settings actor has to be in every map you create!
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| ... | ... | |
| ... | ... | |