Unreal Project Template
Unreal Engine project template catering to the common use cases at RWTH VR. Contains:
- Configuration files for our CI
- Unreal configuration files for CAVE usage
- Unreal configuration files for sane HMD defaults
Contents
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Source
only contains a basic module source file such that Unreal recognizes this as a C++ project. -
Content
contains a simple Template map -
Config
contains the configuration parts, which make out the important aspect of this template:-
DefaultScalability.ini
sets sane Scalability settings which improve performance in VR -
DefaultGame.ini
sets a few Game settings for LiveLink and Multiuser usage -
Linux/Windows
settings in the corresponding folders set the respective nDisplay Engines for cluster usage. On Linux,r.DefaultBackBufferPixelFormat = 1
is set for correct color values on the Cave in cluster mode.
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Getting Started
For a more detailed description, see the Getting Started Wiki
FAQ
Visit the group wiki for more information.