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+++ b/README.md
@@ -1,16 +1,45 @@
-# UnrealProjectTemplate
+# Unreal Project Template
 Unreal Engine project template catering to the common use cases at RWTH VR. Contains nDisplayExtensions, AixCAVE config files, launch scripts and more.
 
 ## Getting Started
 
 ### Add the template
-`git clone -b 5.1 --recurse-submodules https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate.git` to your local `UnrealEngine/Templates` directory.
+```bash
+# go to your local Unreal Engines' templates directory
+# (e.g. C:/Unreal/UE_5.1/Templates)
+cd your/UnrealEngine/Templates
+
+# clone with submodules
+git clone -b 5.1 https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate.git
+```
 
 ### Create a new project
-When creating a new Project using Unreal you can find the template under `New Project -> C++ -> RWTH-VR`. After you created the project, open the project folder in the terminal (git-bash on windows) and run the `setup.sh`. This will remove the git remote of the template and optionally lets you add a new remote. This will allow you to call `update.sh` in the future to merge important changes made in the template back into your project. For more details about updating your project can be found in the wiki. 
+When creating a new Project using Unreal you can find the template under `New Project -> C++ -> RWTH-VR`.  
+Then you should:
+1. Add necessary submodules (`rwth-vr-toolkit`, `dtrack`)
+2. Change the remote to your personal repository
+
+Therefore, after you created the project open the project folder in the terminal (git-bash on windows) execute the follwing:
+
+```bash
+# add rwth-vr-toolkit
+git submodule add -b dev/5.1 https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit.git Plugins/rwth-vr-toolkit
+# add dtrack plugin
+git submodule add https://github.com/VRGroupRWTH/UnrealDTrackPlugin.git Plugins/UnrealDTrackPlugin
+# add more plugins if you like
+
+# if you need to remove a plugin:
+# git submodule deinit Plugins/<Plugin>
+# or
+# git rm Plugins/<Plugin>
 
-## Pitfalls
-Downloading the project directly from GitHub/GitLab will not work since it will not include the necessary submodules. Clone recursively instead.
+# rename origin remote to template origin
+git remote rename origin template_origin
+# add new remote pointing to your repository
+git remote add origin https://git-ce.rwth-aachen.de/OWNER/REPOSITORY.git
+git push -u origin --all
+git push -u origin --tags
+```
 
 ## FAQ
-Visit the project's wiki under https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate/-/wikis/home for more information.
+Visit the [project's wiki](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate/-/wikis/home) for more information.