diff --git a/README.md b/README.md
index f6bc5e74a1d5e636bc324f7566a05e2171f86c47..c896c45dc308ec4b19eba7bf87df6f37cfc45d6d 100644
--- a/README.md
+++ b/README.md
@@ -16,54 +16,8 @@ Contains:
 
 ## Getting Started
 
-For a more detailed description, see the [Getting Started Wiki](https://git-ce.rwth-aachen.de/vr-vis/unreal-wiki/-/wikis/Unreal/Getting-Started/Unreal-5-Template)
+**For a more detailed description, see the [Getting Started Wiki](https://git-ce.rwth-aachen.de/vr-vis/unreal-wiki/-/wikis/Unreal/Getting-Started/Unreal-5-Template)**
 
-### Add the template
-```bash
-# go to your local Unreal Engines' templates directory
-# (e.g. C:/Unreal/UE_5.3/Templates)
-cd your/UnrealEngine/Templates
-
-# clone
-git clone -b 5.3 https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate.git
-```
-
-### Create a new project
-When creating a new Project using Unreal you can find the template under `New Project -> C++ -> RWTH-VR`.  
-Then you should:
-1. Add necessary submodules (`rwth-vr-toolkit`, `dtrack`)
-2. Change the remote to your personal repository
-
-Therefore, after you created the project open the project folder in the terminal (git-bash on windows) execute the follwing:
-
-```bash
-# add rwth-vr-toolkit
-git submodule add -b 5.3 https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit.git Plugins/rwth-vr-toolkit
-# add dtrack plugin
-git submodule add https://github.com/VRGroupRWTH/UnrealDTrackPlugin.git Plugins/UnrealDTrackPlugin
-# add more plugins if you like
-```
-
-If you need to remove a plugin:
-```bash
-# git submodule deinit Plugins/<Plugin>
-# or
-# git rm Plugins/<Plugin>
-```
-
-To change the remote to your personal repository:
-```bash
-# rename origin remote to template origin
-git remote rename origin template_origin
-# add new remote pointing to your repository
-git remote add origin https://git-ce.rwth-aachen.de/OWNER/REPOSITORY.git
-git push -u origin --all
-git push -u origin --tags
-```
-
-| Warning :warning: _16.04.2024_ |
-| ------------------------------ |
-| The default map in the unrealprojecttemplate won't work out of the box for the CAVE. You need to add a BP_CaveSetup to the map! 
 
 ## FAQ
 Visit the [group wiki](https://git-ce.rwth-aachen.de/vr-vis/group-wiki/-/wikis/Unreal/Unreal-Index) for more information.