From 75296723819c42f5d785fd39e04de46003c6e62b Mon Sep 17 00:00:00 2001
From: David Gilbert <david.gilbert@rwth-aachen.de>
Date: Fri, 13 Jun 2025 09:08:14 +0200
Subject: [PATCH] Update readme for zen

---
 README.md | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/README.md b/README.md
index a4f058e..a1d62bd 100644
--- a/README.md
+++ b/README.md
@@ -52,6 +52,8 @@ The `UNREAL_VERSION` variable can be used to adjust the required Unreal Version
 
 The `CUSTOM_NDISPLAY_CONFIG variable` variable can be used to further adjust which ndisplay config the weblauncher passes to the launch scripts. Normally, the standard aixcave config for the respective `UNREAL_VERSION` is chosen. By specifying a name/path relative to `/home/vrdemo/configs/ndisplay/`, you can override this.
 
+The `USE_SHARED_CACHE_ZEN` variable, true per default, can be used to inject a shared Zen Storage server into DefaultEngine.ini. This uses `$ZEN_SHARED_URL` as a host per default, defined in the group's CI variables.
+
 ### Build Steps
 For the predefined build steps you can change the `CLIENT_CONFIG` to either `DebugGame` or `Shipping` (Default). Additionally, you can add parameters to the build command by specifying the `EXTRA_ARGS` variable. If you need to change the whole command, manually "fork" the job by copying the script part to your local file and removing the extends line.
 
-- 
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