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+# What is it good for?
+This plugin adds an extra button besides the normal 'Play'-button in the Editor toolbar. This button automatically launches your project in the nDisplay mode.
+For this 4[+1] modes are available:
+* Two Screen - Opens two windows that side by side show an nDisplay view of your desktop
+* MiniCAVE - Launches a folded open miniature cave on you screen to test CAVE related stuff in on your desktop
+* CAVE - Use this button on your CAVE master to automatically start the demo from the editor directly in the CAVE
+* ROLV - Use this button on your ROLV to automatically start the demo from the editor
+    * Supports DTrack starting, VRPN starting and Projector-3D-Mode switching
+* [None] - The button does nothing
+# How to use this plugin:
+1. Add it as a submodule to your project by executing `git submodule add https://devhub.vr.rwth-aachen.de/VR-Group/NDisplayLaunchButton.git Plugins/NDisplayLaunchButton` from your projects root.
+2. Execute the "Generate Project Files" for your project
+3. Build your project via VisualStudio
+4. Open your project
+5. Go to Edit -> Plugins -> Built-In -> Virtual Reality and disable OculusVR and SteamVR
+6. Restart the Editor
+7. Start the Project in normal Standalone Mode to start shader compilation and wait until all shaders are compiled
+8. You should see the newly added NDisplay Launch Button beside the normal Play Button. Hit it!
+
+### Options:
+In Edit -> Project Settings -> Engine -> nDisplay Launch Button you can find the options of the plugin
+You can specify logging options and launch parameters in there.