From eec8fe3d628ac96c5cfa30c06e6b37da06387e5a Mon Sep 17 00:00:00 2001 From: Sebastian Pape <Sebastian.Pape@rwth-aachen.de> Date: Thu, 17 Oct 2019 09:39:51 +0200 Subject: [PATCH] Fixed standard setting and renaming issue --- Source/NDisplayLaunchButton/Private/NDisplayLaunchButton.cpp | 2 +- .../NDisplayLaunchButton/Public/NDisplayLaunchButtonSettings.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/NDisplayLaunchButton/Private/NDisplayLaunchButton.cpp b/Source/NDisplayLaunchButton/Private/NDisplayLaunchButton.cpp index 9de2e67..5b89b28 100644 --- a/Source/NDisplayLaunchButton/Private/NDisplayLaunchButton.cpp +++ b/Source/NDisplayLaunchButton/Private/NDisplayLaunchButton.cpp @@ -80,7 +80,7 @@ void FNDisplayLaunchButtonModule::PluginButtonClicked() if (Settings->LaunchType == ButtonLaunchType_MiniCAVE) { - FString Config = IPluginManager::Get().FindPlugin("CAVELaunchButton")->GetBaseDir() + "/LaunchConfig/minicave.cfg"; + FString Config = IPluginManager::Get().FindPlugin("NDisplayLaunchButton")->GetBaseDir() + "/LaunchConfig/minicave.cfg"; FString EditorExecutable = "UE4Editor.exe"; FString Parameters = "\"" + FPaths::GetProjectFilePath() + "\" -game dc_cfg=\"" + Config + "\" " + Settings->MiniCAVELaunchParameters; diff --git a/Source/NDisplayLaunchButton/Public/NDisplayLaunchButtonSettings.h b/Source/NDisplayLaunchButton/Public/NDisplayLaunchButtonSettings.h index 536bed6..fbded7a 100644 --- a/Source/NDisplayLaunchButton/Public/NDisplayLaunchButtonSettings.h +++ b/Source/NDisplayLaunchButton/Public/NDisplayLaunchButtonSettings.h @@ -30,7 +30,7 @@ class UNDisplayLaunchButtonSettings : public UDeveloperSettings public: UPROPERTY(EditAnywhere, config, Category = "General", meta = (DisplayName = "Start ")) - TEnumAsByte<ButtonLaunchType> LaunchType; + TEnumAsByte<ButtonLaunchType> LaunchType = ButtonLaunchType_MiniCAVE; /* * Mini CAVE Options -- GitLab