diff --git a/CAVELaunchButton.uplugin b/CAVELaunchButton.uplugin
deleted file mode 100644
index dd743ef17ea2c4ae8d05421200e8535ee7bd8a9e..0000000000000000000000000000000000000000
--- a/CAVELaunchButton.uplugin
+++ /dev/null
@@ -1,23 +0,0 @@
-{
-	"FileVersion": 3,
-	"Version": 1,
-	"VersionName": "1.0",
-	"FriendlyName": "CAVELaunchButton",
-	"Description": "",
-	"Category": "Other",
-	"CreatedBy": "",
-	"CreatedByURL": "",
-	"DocsURL": "",
-	"MarketplaceURL": "",
-	"SupportURL": "",
-	"CanContainContent": true,
-	"IsBetaVersion": false,
-	"EnabledByDefault" : true,
-	"Modules": [
-		{
-			"Name": "CAVELaunchButton",
-			"Type": "Editor",
-			"LoadingPhase": "Default"
-		}
-	]
-}
\ No newline at end of file
diff --git a/Resources/CAVEIcon_40x.png b/Resources/CAVEIcon_40x.png
deleted file mode 100644
index cdcab78aa68bfdfe47fd266cf097495335691e86..0000000000000000000000000000000000000000
Binary files a/Resources/CAVEIcon_40x.png and /dev/null differ
diff --git a/Resources/ROLVIcon_40x.png b/Resources/ROLVIcon_40x.png
deleted file mode 100644
index 8b79e58416229a9dea1599bcf973b9ceddb75cc2..0000000000000000000000000000000000000000
Binary files a/Resources/ROLVIcon_40x.png and /dev/null differ
diff --git a/Source/CAVELaunchButton/CAVELaunchButton.Build.cs b/Source/CAVELaunchButton/CAVELaunchButton.Build.cs
deleted file mode 100644
index af52f7f3da00c1bb275a5a69f6c4b2a853ca2bec..0000000000000000000000000000000000000000
--- a/Source/CAVELaunchButton/CAVELaunchButton.Build.cs
+++ /dev/null
@@ -1,59 +0,0 @@
-// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
-
-using UnrealBuildTool;
-
-public class CAVELaunchButton : ModuleRules
-{
-	public CAVELaunchButton(ReadOnlyTargetRules Target) : base(Target)
-	{
-		PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
-		
-		PublicIncludePaths.AddRange(
-			new string[] {
-				// ... add public include paths required here ...
-			}
-			);
-				
-		
-		PrivateIncludePaths.AddRange(
-			new string[] {
-				// ... add other private include paths required here ...
-			}
-			);
-			
-		
-		PublicDependencyModuleNames.AddRange(
-			new string[]
-			{
-				"Core",
-				// ... add other public dependencies that you statically link with here ...
-			}
-			);
-			
-		
-		PrivateDependencyModuleNames.AddRange(
-			new string[]
-			{
-				"Projects",
-				"InputCore",
-				"UnrealEd",
-				"LevelEditor",
-				"CoreUObject",
-				"Engine",
-				"Slate",
-				"SlateCore",
-				"Sockets",
-				"Networking"
-				// ... add private dependencies that you statically link with here ...	
-			}
-			);
-		
-		
-		DynamicallyLoadedModuleNames.AddRange(
-			new string[]
-			{
-				// ... add any modules that your module loads dynamically here ...
-			}
-			);
-	}
-}
diff --git a/Source/CAVELaunchButton/Private/CAVELaunchButton.cpp b/Source/CAVELaunchButton/Private/CAVELaunchButton.cpp
deleted file mode 100644
index 038ffc109bc307f309f9dfaa98a416fb976ee82c..0000000000000000000000000000000000000000
--- a/Source/CAVELaunchButton/Private/CAVELaunchButton.cpp
+++ /dev/null
@@ -1,200 +0,0 @@
-// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
-#include "CAVELaunchButton.h"
-
-#include <string>
-
-#include "CAVELaunchButtonStyle.h"
-#include "CAVELaunchButtonSettings.h"
-#include "CAVELaunchButtonCommands.h"
-#include "Misc/MessageDialog.h"
-#include "Framework/MultiBox/MultiBoxBuilder.h"
-#include "IPluginManager.h"
-#include "Misc/EngineVersion.h"
-#include "Networking.h"
-
-#include "LevelEditor.h"
-
-#define LOCTEXT_NAMESPACE "FCAVELaunchButtonModule"
-
-void FCAVELaunchButtonModule::StartupModule()
-{
-	// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
-	
-	FCAVELaunchButtonStyle::Initialize();
-	FCAVELaunchButtonStyle::ReloadTextures();
-
-	FCAVELaunchButtonCommands::Register();
-	
-	PluginCommands = MakeShareable(new FUICommandList);
-
-	PluginCommands->MapAction(
-		FCAVELaunchButtonCommands::Get().PluginAction,
-		FExecuteAction::CreateRaw(this, &FCAVELaunchButtonModule::PluginButtonClicked),
-		FCanExecuteAction());
-		
-	FLevelEditorModule& LevelEditorModule = FModuleManager::LoadModuleChecked<FLevelEditorModule>("LevelEditor");
-	
-	{
-		TSharedPtr<FExtender> ToolbarExtender = MakeShareable(new FExtender);
-		ToolbarExtender->AddToolBarExtension("Game", EExtensionHook::First, PluginCommands, FToolBarExtensionDelegate::CreateRaw(this, &FCAVELaunchButtonModule::AddToolbarExtension));
-		
-		LevelEditorModule.GetToolBarExtensibilityManager()->AddExtender(ToolbarExtender);
-	}
-}
-
-void FCAVELaunchButtonModule::ShutdownModule()
-{
-	// This function may be called during shutdown to clean up your module.  For modules that support dynamic reloading,
-	// we call this function before unloading the module.
-	FCAVELaunchButtonStyle::Shutdown();
-
-	FCAVELaunchButtonCommands::Unregister();
-}
-
-void FCAVELaunchButtonModule::PluginButtonClicked()
-{
-// minimize the root window to provide max performance for the preview.
-TSharedPtr<SWindow> RootWindow = FGlobalTabmanager::Get()->GetRootWindow();
-if (RootWindow.IsValid()) RootWindow->Minimize();
-	
-#if PLATFORM_WINDOWS
-	const UCAVELaunchButtonSettings* Settings = GetDefault<UCAVELaunchButtonSettings>();
-
-	if (Settings->StartROLVInsteadOfCAVE) {
-		
-    FString EditorExecutable = "UE4Editor.exe";
-    FString Parameters = "\"" + FPaths::GetProjectFilePath() + "\" -game -dc_cluster -nosplash -fixedseed -dx11 -dc_dev_side_by_side dc_cfg=\"" + Settings->RolvConfig.FilePath + "\" -notexturestreaming -fullscreen dc_node=node_main -log ABSLOG=" + FPaths::ProjectDir() + "\\ROLV_Launch.log";
-
-    FProcHandle VRPN;
-    ProjectorDisplayType modeFromBefore;
-    if (Settings->StartVRPN) VRPN = FPlatformProcess::CreateProc(*Settings->VRPNPath.FilePath, *FString("-f \"" + Settings->VRPNConfigPath.FilePath + "\" -millisleep 0"), false, false, false, NULL, 0, NULL, NULL);
-    if (Settings->StartDTrack) SendToDTrack(Settings->DTrackIP, Settings->DTrackPort, "dtrack2 tracking start\0");
-    if (Settings->SwitchBeamer) modeFromBefore = SwitchBeamerToState(Settings->BeamerIP, Settings->BeamerPort, Settings->BeamerType);
-
-    FProcHandle instance = FPlatformProcess::CreateProc(*EditorExecutable, *(Parameters + " " + Settings->AdditionalParameters), true, false, false, NULL, 0, NULL, NULL);
-    FPlatformProcess::WaitForProc(instance);
-
-    if (Settings->StartVRPN) FPlatformProcess::TerminateProc(VRPN);  FPlatformProcess::CloseProc(VRPN);
-    if (Settings->StartDTrack) SendToDTrack(Settings->DTrackIP, Settings->DTrackPort, "dtrack2 tracking stop\0");
-    if (Settings->SwitchBeamer && modeFromBefore != DisplayType_Error) SwitchBeamerToState(Settings->BeamerIP, Settings->BeamerPort, modeFromBefore);
-	} else {
-		FString Config = IPluginManager::Get().FindPlugin("CAVELaunchButton")->GetBaseDir() + "/LaunchConfig/minicave.cfg";
-		FString EditorExecutable = "UE4Editor.exe";
-		FString Parameters = "\"" + FPaths::GetProjectFilePath() + "\" -game -windowed -fixedseed -notexturestreaming -opengl4 dc_cfg=\"" + Config + "\" -dc_cluster -dc_dev_mono";
-
-		const int num_nodes = 5;
-		FString Windows_Node_Specific_Commands[num_nodes] = {
-			"dc_node=node_floor WinX=720  WinY=300 ResX=480 ResY=480 -log ABSLOG=" + FPaths::ProjectDir() + "\\MiniCaveMulti.log " + Settings->AdditionalParameters + " " + Settings->AdditionalParametersMaster,
-			"dc_node=node_front WinX=720  WinY=0   ResX=480 ResY=300 " + Settings->AdditionalParameters,
-			"dc_node=node_left  WinX=420  WinY=300 ResX=300 ResY=480 " + Settings->AdditionalParameters,
-			"dc_node=node_right WinX=1200 WinY=300 ResX=300 ResY=480 " + Settings->AdditionalParameters,
-			"dc_node=node_back  WinX=720  WinY=780 ResX=480 ResY=300 " + Settings->AdditionalParameters
-		};
-
-		FProcHandle processes[num_nodes];
-		
-		for(int i = 0; i < num_nodes; i++){
-			processes[i] = FPlatformProcess::CreateProc(*EditorExecutable, *(Parameters + " " + Windows_Node_Specific_Commands[i]), true, false, false, NULL, 0, NULL, NULL);
-		}
-		FPlatformProcess::WaitForProc(processes[num_nodes - 1]);
-	}
-#elif PLATFORM_LINUX
-	FProcHandle process = FPlatformProcess::CreateProc(*FString("/home/av006de/demos_UNREAL/.misc/scripts/cave/launch_aixcave_editor.sh"), *("\"" + (FPaths::ConvertRelativePathToFull(FPaths::EngineDir()) + "Binaries/Linux/UE4Editor\" ") + FPaths::ConvertRelativePathToFull(FPaths::GetProjectFilePath()) + " " + FString::FromInt(FEngineVersion::Current().GetMajor()) + FString::FromInt(FEngineVersion::Current().GetMinor())), true, false, false, NULL, 0, NULL, NULL);
-	FPlatformProcess::WaitForProc(process);
-#endif
-
-	if (RootWindow.IsValid()) RootWindow->Maximize();
-}
-
-FSocket* openSocket(FString address, int port, FString socketName) {
-  FIPv4Address parsedAddress;
-  if (!FIPv4Address::Parse(address, parsedAddress)) {
-    UE_LOG(LogTemp, Error, TEXT("Could not parse Address %s"), *address);
-    return NULL;
-  }
-
-  FIPv4Endpoint endpoint(parsedAddress, port);
-  FSocket* socket = FTcpSocketBuilder(*socketName);
-  if (!socket->Connect(endpoint.ToInternetAddr().Get()))
-  {
-    UE_LOG(LogTemp, Error, TEXT("Error connecting to server %s:%d via %s"), *address, port, *socketName);
-    socket->Close();
-    return NULL;
-  }
-  return socket;
-}
-
-int32 sendSocket(FSocket* socket, FString message) {
-  socket->Wait(ESocketWaitConditions::WaitForWrite, FTimespan::FromSeconds(5));
-  std::string buffer = std::string(TCHAR_TO_UTF8(*message));
-  int32 sent = 0;
-  if (!socket->Send((const uint8 *)buffer.c_str(), buffer.length(), sent))
-  {
-    UE_LOG(LogTemp, Error, TEXT("Error sending via %s. Sent %d bytes"), *socket->GetDescription() , sent);
-    socket->Close();
-  }
-  return sent;
-}
-
-template<int32 bufferSize> FString receiveSocket(FSocket* socket) {
-  socket->Wait(ESocketWaitConditions::WaitForRead, FTimespan::FromSeconds(5));
-  char receivebuffer[bufferSize];
-  int bytesReceived = 0;
-  if (!socket->Recv((uint8*)&receivebuffer, bufferSize, bytesReceived)) {
-    UE_LOG(LogTemp, Error, TEXT("No valid response from %s. Response: '%s'"), *socket->GetDescription(), *FString(std::string(receivebuffer, bytesReceived).c_str()));
-    socket->Close();
-  }
-  if (bytesReceived <= 0) return FString("");
-  return FString(std::string(receivebuffer, bytesReceived).c_str());
-}
-
-void FCAVELaunchButtonModule::SendToDTrack(FString address, int port, FString message) {
-  FSocket* socket = openSocket(address, port, "DTrackSocket");
-  if (!socket) return;
-  if (sendSocket(socket, message) <= 0) return;
-  FString response = receiveSocket<100>(socket);
-  if (response.Compare("dtrack2 ok") != 0) {
-    UE_LOG(LogTemp, Error, TEXT("DTrack Command Failed. Response: '%s'"), *response);
-  }
-  socket->Shutdown(ESocketShutdownMode::ReadWrite);
-  socket->Close();
-}
-
-//Returns old state
-ProjectorDisplayType FCAVELaunchButtonModule::SwitchBeamerToState(FString address, int port, ProjectorDisplayType state) {
-  ProjectorDisplayType modeBefore = ProjectorDisplayType::DisplayType_Error;
-  FSocket* socket = openSocket(address, port, "BeamerSocket");
-  if (!socket) return modeBefore;
-
-  //Get mode from before
-  if (sendSocket(socket, ":TDSM ?\r") <= 0) return modeBefore;
-  FString response = receiveSocket<100>(socket); //%001 TDSM 000000
-  
-  if (!response.IsEmpty()) {
-    int32 position = 0;
-    response.FindLastChar(' ', position);
-    modeBefore = (ProjectorDisplayType)FCString::Atoi(*response.RightChop(position));
-  }
-
-  if (response.IsEmpty() || sendSocket(socket, ":TDSM " + FString::FromInt(state) + "\r") <= 0) {
-    socket->Shutdown(ESocketShutdownMode::ReadWrite);
-    socket->Close();
-    return modeBefore;
-  }
-  response = receiveSocket<100>(socket);
-  if (response.EndsWith(")")) {
-    UE_LOG(LogTemp, Error, TEXT("Beamer Type Change Failed. Response: '%s'"), *response);
-  }
-  socket->Shutdown(ESocketShutdownMode::ReadWrite);
-  socket->Close();
-  return modeBefore;
-}
-
-void FCAVELaunchButtonModule::AddToolbarExtension(FToolBarBuilder& Builder)
-{
-	Builder.AddToolBarButton(FCAVELaunchButtonCommands::Get().PluginAction);
-}
-
-#undef LOCTEXT_NAMESPACE
-	
-IMPLEMENT_MODULE(FCAVELaunchButtonModule, CAVELaunchButton)
diff --git a/Source/CAVELaunchButton/Private/CAVELaunchButtonCommands.cpp b/Source/CAVELaunchButton/Private/CAVELaunchButtonCommands.cpp
deleted file mode 100644
index 5836330db940c3d14d1bacd6501d785d707e25c2..0000000000000000000000000000000000000000
--- a/Source/CAVELaunchButton/Private/CAVELaunchButtonCommands.cpp
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
-
-#include "CAVELaunchButtonCommands.h"
-#include "CAVELaunchButtonSettings.h"
-
-#define LOCTEXT_NAMESPACE "FCAVELaunchButtonModule"
-
-void FCAVELaunchButtonCommands::RegisterCommands()
-{
-	if(GetDefault<UCAVELaunchButtonSettings>()->StartROLVInsteadOfCAVE)
-	{
-		UI_COMMAND(PluginAction, "PlayOnROLV", "Launch current project on ROLV", EUserInterfaceActionType::Button, FInputGesture());
-	}else
-	{
-		UI_COMMAND(PluginAction, "PlayInCAVE", "Launch current project in CAVE", EUserInterfaceActionType::Button, FInputGesture());
-	}
-}
-
-#undef LOCTEXT_NAMESPACE
diff --git a/Source/CAVELaunchButton/Private/CAVELaunchButtonStyle.cpp b/Source/CAVELaunchButton/Private/CAVELaunchButtonStyle.cpp
deleted file mode 100644
index 2cb329f18368979abce2c3c59ab8ba056fa3a2c6..0000000000000000000000000000000000000000
--- a/Source/CAVELaunchButton/Private/CAVELaunchButtonStyle.cpp
+++ /dev/null
@@ -1,78 +0,0 @@
-// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
-
-#include "CAVELaunchButtonStyle.h"
-#include "CAVELaunchButton.h"
-#include "Framework/Application/SlateApplication.h"
-#include "Styling/SlateStyleRegistry.h"
-#include "Slate/SlateGameResources.h"
-#include "Interfaces/IPluginManager.h"
-#include "CAVELaunchButtonSettings.h"
-
-TSharedPtr< FSlateStyleSet > FCAVELaunchButtonStyle::StyleInstance = NULL;
-
-void FCAVELaunchButtonStyle::Initialize()
-{
-	if (!StyleInstance.IsValid())
-	{
-		StyleInstance = Create();
-		FSlateStyleRegistry::RegisterSlateStyle(*StyleInstance);
-	}
-}
-
-void FCAVELaunchButtonStyle::Shutdown()
-{
-	FSlateStyleRegistry::UnRegisterSlateStyle(*StyleInstance);
-	ensure(StyleInstance.IsUnique());
-	StyleInstance.Reset();
-}
-
-FName FCAVELaunchButtonStyle::GetStyleSetName()
-{
-	static FName StyleSetName(TEXT("CAVELaunchButtonStyle"));
-	return StyleSetName;
-}
-
-#define IMAGE_BRUSH( RelativePath, ... ) FSlateImageBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
-#define BOX_BRUSH( RelativePath, ... ) FSlateBoxBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
-#define BORDER_BRUSH( RelativePath, ... ) FSlateBorderBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
-#define TTF_FONT( RelativePath, ... ) FSlateFontInfo( Style->RootToContentDir( RelativePath, TEXT(".ttf") ), __VA_ARGS__ )
-#define OTF_FONT( RelativePath, ... ) FSlateFontInfo( Style->RootToContentDir( RelativePath, TEXT(".otf") ), __VA_ARGS__ )
-
-const FVector2D Icon16x16(16.0f, 16.0f);
-const FVector2D Icon20x20(20.0f, 20.0f);
-const FVector2D Icon40x40(40.0f, 40.0f);
-
-TSharedRef< FSlateStyleSet > FCAVELaunchButtonStyle::Create()
-{
-	TSharedRef< FSlateStyleSet > Style = MakeShareable(new FSlateStyleSet("CAVELaunchButtonStyle"));
-	Style->SetContentRoot(IPluginManager::Get().FindPlugin("CAVELaunchButton")->GetBaseDir() / TEXT("Resources"));
-
-	if (GetDefault<UCAVELaunchButtonSettings>()->StartROLVInsteadOfCAVE)
-	{
-		Style->Set("CAVELaunchButton.PluginAction", new IMAGE_BRUSH(TEXT("ROLVIcon_40x"), Icon40x40));
-	}else
-	{
-		Style->Set("CAVELaunchButton.PluginAction", new IMAGE_BRUSH(TEXT("CAVEIcon_40x"), Icon40x40));
-	}
-	
-	return Style;
-}
-
-#undef IMAGE_BRUSH
-#undef BOX_BRUSH
-#undef BORDER_BRUSH
-#undef TTF_FONT
-#undef OTF_FONT
-
-void FCAVELaunchButtonStyle::ReloadTextures()
-{
-	if (FSlateApplication::IsInitialized())
-	{
-		FSlateApplication::Get().GetRenderer()->ReloadTextureResources();
-	}
-}
-
-const ISlateStyle& FCAVELaunchButtonStyle::Get()
-{
-	return *StyleInstance;
-}
diff --git a/Source/CAVELaunchButton/Public/CAVELaunchButton.h b/Source/CAVELaunchButton/Public/CAVELaunchButton.h
deleted file mode 100644
index a35e554ecc2d0977e1f0fed30c3a5e89832a56f1..0000000000000000000000000000000000000000
--- a/Source/CAVELaunchButton/Public/CAVELaunchButton.h
+++ /dev/null
@@ -1,33 +0,0 @@
-// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
-
-#pragma once
-
-#include "CoreMinimal.h"
-#include "Modules/ModuleManager.h"
-#include "CAVELaunchButtonSettings.h"
-
-class FToolBarBuilder;
-class FMenuBuilder;
-
-
-class FCAVELaunchButtonModule : public IModuleInterface
-{
-public:
-
-	/** IModuleInterface implementation */
-	virtual void StartupModule() override;
-	virtual void ShutdownModule() override;
-	
-	/** This function will be bound to Command. */
-	void PluginButtonClicked();
-
-  void SendToDTrack(FString address, int port, FString message);
-  ProjectorDisplayType SwitchBeamerToState(FString address, int port, ProjectorDisplayType state);
-
-private:
-  
-  void AddToolbarExtension(FToolBarBuilder& Builder);
-	
-private:
-	TSharedPtr<class FUICommandList> PluginCommands;
-};
diff --git a/Source/CAVELaunchButton/Public/CAVELaunchButtonCommands.h b/Source/CAVELaunchButton/Public/CAVELaunchButtonCommands.h
deleted file mode 100644
index fbaffcaed7f09b56bf0e4cf430f0a8f18b630809..0000000000000000000000000000000000000000
--- a/Source/CAVELaunchButton/Public/CAVELaunchButtonCommands.h
+++ /dev/null
@@ -1,23 +0,0 @@
-// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
-
-#pragma once
-
-#include "CoreMinimal.h"
-#include "Framework/Commands/Commands.h"
-#include "CAVELaunchButtonStyle.h"
-
-class FCAVELaunchButtonCommands : public TCommands<FCAVELaunchButtonCommands>
-{
-public:
-
-	FCAVELaunchButtonCommands()
-		: TCommands<FCAVELaunchButtonCommands>(TEXT("CAVELaunchButton"), NSLOCTEXT("Contexts", "CAVELaunchButton", "CAVELaunchButton Plugin"), NAME_None, FCAVELaunchButtonStyle::GetStyleSetName())
-	{
-	}
-
-	// TCommands<> interface
-	virtual void RegisterCommands() override;
-
-public:
-	TSharedPtr< FUICommandInfo > PluginAction;
-};
diff --git a/Source/CAVELaunchButton/Public/CAVELaunchButtonSettings.h b/Source/CAVELaunchButton/Public/CAVELaunchButtonSettings.h
deleted file mode 100644
index 7525296d8806938f891d692ed5a56d15ce21f81a..0000000000000000000000000000000000000000
--- a/Source/CAVELaunchButton/Public/CAVELaunchButtonSettings.h
+++ /dev/null
@@ -1,56 +0,0 @@
-#pragma once
-#include "CoreMinimal.h"
-#include "Engine/DeveloperSettings.h"
-#include "CAVELaunchButtonSettings.generated.h"
-
-UENUM(BlueprintType)
-enum ProjectorDisplayType
-{
-  DisplayType_Off = 0,
-  DisplayType_Frame_Sequential = 1,
-  DisplayType_Side_By_Side = 2,
-  DisplayType_DualHead = 3,
-  DisplayType_Error = 4 UMETA(Hidden)
-};
-
-UCLASS(config=Engine, defaultconfig, meta=(DisplayName="nDisplay Launch Button"))
-class UCAVELaunchButtonSettings : public UDeveloperSettings
-{
-    GENERATED_BODY()
-public:
-    
-  UPROPERTY(EditAnywhere, config, Category = LaunchParametersWindows)
-	FString AdditionalParameters = "";
-
-	UPROPERTY(EditAnywhere, config, Category = LaunchParametersWindows)
-	FString AdditionalParametersMaster = "";
-
-	UPROPERTY(EditAnywhere, config, Category = ROLV, meta = (ConfigRestartRequired = true))
-	bool StartROLVInsteadOfCAVE = false;
-
-  UPROPERTY(EditAnywhere, config, Category = ROLV)
-  FFilePath RolvConfig;
-
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|Beamer")
-  bool SwitchBeamer = true;
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|Beamer", meta = (EditCondition = "SwitchBeamer"))
-  TEnumAsByte<ProjectorDisplayType> BeamerType;
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|Beamer", meta = (EditCondition = "SwitchBeamer"))
-  FString BeamerIP;
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|Beamer", meta = (EditCondition = "SwitchBeamer"))
-  int BeamerPort = 1025;
-
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|VRPN")
-  bool StartVRPN = true;
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|VRPN", meta = (EditCondition = "StartVRPN"))
-  FFilePath VRPNPath;
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|VRPN", meta = (EditCondition = "StartVRPN"))
-  FFilePath VRPNConfigPath;
-
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|DTRACK")
-  bool StartDTrack = true;
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|DTRACK", meta= (EditCondition = "StartDTrack"))
-  FString DTrackIP;
-  UPROPERTY(EditAnywhere, config, Category = "ROLV|DTRACK", meta = (EditCondition = "StartDTrack"))
-  int DTrackPort = 50105;
-};
diff --git a/Source/CAVELaunchButton/Public/CAVELaunchButtonStyle.h b/Source/CAVELaunchButton/Public/CAVELaunchButtonStyle.h
deleted file mode 100644
index 617d0e7b700369c0a4ea31fd1601c3b86fc524ce..0000000000000000000000000000000000000000
--- a/Source/CAVELaunchButton/Public/CAVELaunchButtonStyle.h
+++ /dev/null
@@ -1,31 +0,0 @@
-// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
-
-#pragma once
-
-#include "CoreMinimal.h"
-#include "Styling/SlateStyle.h"
-
-class FCAVELaunchButtonStyle
-{
-public:
-
-	static void Initialize();
-
-	static void Shutdown();
-
-	/** reloads textures used by slate renderer */
-	static void ReloadTextures();
-
-	/** @return The Slate style set for the Shooter game */
-	static const ISlateStyle& Get();
-
-	static FName GetStyleSetName();
-	
-private:
-	
-	static TSharedRef< class FSlateStyleSet > Create();
-
-private:
-
-	static TSharedPtr< class FSlateStyleSet > StyleInstance;
-};