From ece17cc0185ce4330643ed7fbfd80ac55b594cbb Mon Sep 17 00:00:00 2001
From: Jonathan Wendt <wendt@vr.rwth-aachen.de>
Date: Wed, 23 Oct 2019 13:30:47 +0200
Subject: [PATCH] use new naming of controllers from 4.22

---
 Source/WidgetInteraction/Private/WidgetInteraction.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Source/WidgetInteraction/Private/WidgetInteraction.cpp b/Source/WidgetInteraction/Private/WidgetInteraction.cpp
index f414d1d..9ab7b4c 100644
--- a/Source/WidgetInteraction/Private/WidgetInteraction.cpp
+++ b/Source/WidgetInteraction/Private/WidgetInteraction.cpp
@@ -59,12 +59,12 @@ void FWidgetInteractionModule::OnWorldTickStart(ELevelTick level_tick, float val
       //if this is a standalone setup ...
       if (UHeadMountedDisplayFunctionLibrary::IsHeadMountedDisplayEnabled()) {
         //.. with an HMD, we attach the intercation component to the right hand
-        name = FString("RightMotionController");
+        name = FString("HMDRightMotionController");
         component_class = UMotionControllerComponent::StaticClass();
       }
       else {
         //... without an HMD, we also attach it to the virtual right hand, since it exists in this case
-        name = TEXT("RightMotionController");
+        name = TEXT("HMDRightMotionController");
         component_class = UMotionControllerComponent::StaticClass();
       }
     }
-- 
GitLab