diff --git a/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp b/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp index b6b52e4586a2d2645a2bb45ea01aa888eaf8acec..c7fcbe68f0039d1c5c14b438dd84c950bb4932ea 100644 --- a/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp +++ b/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp @@ -19,6 +19,9 @@ UVRWidgetInteractionComponent::UVRWidgetInteractionComponent() { { InteractionRay->SetStaticMesh(MeshAsset.Object); } + + // turns off collisions as the InteractionRay is only meant to visualize the ray + InteractionRay->SetCollisionProfileName(TEXT("NoCollision")); bShowDebug = false; }