diff --git a/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp b/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp
index b6b52e4586a2d2645a2bb45ea01aa888eaf8acec..c7fcbe68f0039d1c5c14b438dd84c950bb4932ea 100644
--- a/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp
+++ b/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp
@@ -19,6 +19,9 @@ UVRWidgetInteractionComponent::UVRWidgetInteractionComponent() {
 	{
 		InteractionRay->SetStaticMesh(MeshAsset.Object);
 	}
+	
+	// turns off collisions as the InteractionRay is only meant to visualize the ray
+	InteractionRay->SetCollisionProfileName(TEXT("NoCollision"));
 
 	bShowDebug = false;
 }