From 1c7f79af5c9292c34b7ac463c690ec6e18e8d7b1 Mon Sep 17 00:00:00 2001 From: jehret <ehret@vr.rwth-aachen.de> Date: Wed, 11 Dec 2019 15:31:39 +0100 Subject: [PATCH] remove static --- .../WidgetInteraction/Private/VRWidgetInteractionComponent.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp b/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp index 60ec4ee..9e767ca 100644 --- a/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp +++ b/Source/WidgetInteraction/Private/VRWidgetInteractionComponent.cpp @@ -14,7 +14,7 @@ UVRWidgetInteractionComponent::UVRWidgetInteractionComponent() { InteractionRay = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("Interaction Ray")); //this ray model as a inlayed cross with flipped normals so it can be seen as a cross in desktop mode where the right hand is attached to the head - static ConstructorHelpers::FObjectFinder<UStaticMesh> MeshAsset(TEXT("/WidgetInteraction/Ray_Mesh")); + ConstructorHelpers::FObjectFinder<UStaticMesh> MeshAsset(TEXT("/WidgetInteraction/Ray_Mesh")); if (MeshAsset.Object != nullptr) { InteractionRay->SetStaticMesh(MeshAsset.Object); -- GitLab