@@ -16,7 +16,7 @@ Using the [VAServerLauncher](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/vaser
...
@@ -16,7 +16,7 @@ Using the [VAServerLauncher](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/vaser
If you are using the automatic VAServerLauncher either have VAServerLauncher cloned next to the folder of your project or specify the VALauncher Path in the Engine/Virtual Acoustics(VA) section of the project settings.
If you are using the automatic VAServerLauncher either have VAServerLauncher cloned next to the folder of your project or specify the VALauncher Path in the Engine/Virtual Acoustics(VA) section of the project settings.
Make sure to follow the instructions which are currently in [its Readme file](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/VAServerLauncher/-/blob/master/README.md).
Make sure to follow the instructions which are currently in [its Readme file](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/VAServerLauncher/-/blob/master/README.md).
The Plugin requires to have the [RWTH VR Toolkit](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit) used in your project.
The Plugin requires to have the [RWTH VR Toolkit](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit) used in your project. And in newer Unreal versions (>5.3) also the [RWTH VR Cluster Plugin](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-cluster-plugin) is required.