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Represents a wall on which the VA Sound Sources should be reflected at. It does not show once the program started.
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Drag & Drop wherever it should be. It reflects in both directions. It can be moved in runtime by using the Position functions inheritanced from the Actor class.
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## EDITOR INTERFACE
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* Transform:
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* Position & Rotation of Wall
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* Reflection Factor:
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* Reflection value R of the wall.
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