@@ -9,7 +9,7 @@ This is a short HowTo for updating the Linux VA binaries (i.e., libVABase.so and
*``ccmake ..``
* hit ``c`` for configure (ignore errors for now)
* deactivate ``ITA_VA_WITH_BINDING_CS``
* toogle to advanced with ``t`` and then add ``-std=c++11 -nostdinc++ -I "/home/av006de/Unreal/UnrealEngine/Source/ThirdParty/Linux/LibCxx/include/" -I "/home/av006de/Unreal/UnrealEngine/Source/ThirdParty/Linux/LibCxx/include/c++/v1/"`` to ``CMAKE_CXX_FLAGS``
* toogle to advanced with ``t`` and then add ``-std=c++11 -nostdinc++ -I "/home/av006de/Unreal/UnrealEngine_4_26/Engine/Source/ThirdParty/Linux/LibCxx/include/c++/v1/"`` to ``CMAKE_CXX_FLAGS``
* hit ``g`` for generate
*``make -j``
* Now in the build/lib folder the libraries can be found, currently still with symbolic links --> so copy the only file which is not just a link e.g. libVABase.so.1.0.0 to ``unreal-va-plugin\Source\VALibrary\lib`` and rename it twice also to the other files, since symbolic links might get lost during Unreal building